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zacoons

63
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A member registered Dec 07, 2018 · View creator page →

Creator of

Recent community posts

You are a flipping champion

Yeah sorry, I was experimenting with new level designs and I didn't realise that one was impossible (I don't remember why I uploaded without play-testing). I haven't gotten around to fixing it and I probably won't, but you can download an earlier version of the game from the "Download" section. Cheers

poggers game imo

HMmmMmmMMMMMmmMMmmMm

I will update the game this weekend hopefully, I have gotten a lot of similar feedback and there are some other things that I can tweak. ;) Thanks for the feedback, no matter how negative.

Thanks for taking the time to get good :)

Thanks! I'm glad you took the time to get good :)

Ah! Ok thanks.

I'm getting the same problem and I hear a noise

Thanks for the feedback! I'll see about those in the update when the jam is over.

Nice feedback! Could you DM me in discord on what those errors are specifically so when I update it next I can fix them ;)

Thanks! Yeah I get that a lot. I will update the game when the voting is over if you're interested.

Thanks! I describe how I adhere to the theme in the description of the game. I also give credit there to who wrote the music if you wan to check him out. ;)

Great game, fitted the themes nicely, good graphics and very creative!

Thanks! I didn't have much time to spare after making the inventory system but I will update the game when the rating period for the jam is over :)

Thanks! I think will update the game when the voting period for the jam is over.

NICNIECIENCIENCIENICENIIE nice.

Yeah, I was experimenting with puzzles designs (It's really hard). I haven't worked on the game for a while but I will remove that level when I've finished working on my current project. Thanks for the tip though ;).

This is almost exactly like my game!

https://zacoons.com/games/rise/

Oh ok thanks.

This game would have been perfect if the controls were a bit tighter. I didn't get very far in the game so I didn't see any use of the themes because it was so hard to line up your jump. Some more feedback maybe a sound effect when you hit an enemy would have been awesome. Everything else was excellent.

I think this game would have been much better if it were more fast paced. Maybe make the levels more compact to move around. The jump also felt kinda floaty on the way down. It was a cool idea though and it will be a fun little puzzle adventure game with some more tweaking.

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I think this game was great! The feedback was amazing when you hit an enemy, but I wish I could use my mouse to rotate the tower and I didn't really understand what any of the power ups at the top did. But overall the game was fun as!

I found the game a really slow paced and I didn't really understand the goal. It needs some work.

I loved this game, it had nice controls great graphics and it ran nicely, but I rage quit pretty quickly. I found it way too hard.

This game was hilarious! Those sound effects were terrifyingly bad. I liked the number of variations on the screams that mixed it up every time you killed someone and made it less boring. Good job.

I loved this game! Well at least I loved the idea. I found it annoying that sometimes the cubes would get stuck and you had to restart. Maybe you could make the cubes pullable as well as pushable. Great game!

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Cool idea! Unfortunately, I rage quit trying to jump over some of those spikes, so I couldn't finish the game. I liked the soundtrack but I found it annoying how it restarted every time you switched. I also think keyboard support would have been a good idea. The art was amazing!

Thanks Guille! :) I thought simple was the best way to go for such a short time period. I think I'll release a quality update next week. It'll probably have some more levels to play and more art to see.

The game had incredible art, but I found it boring after  while. Maybe throw in some boss fights to break up the monotony. The animations where also unresponsive, but overall, it's a cool interpretation of the themes. Please keep working on it. :)

The game was a bit boring and slow paced for me right now. It's a cool idea though, what could make the game more interesting is not confining you to pixel art, because the fun of the game is trying to copy the picture it's way to easy on a grid. Very creative, well done.

I like the idea but I couldn't finish playing the game due to the controls being unresponsive, the acceleration was way too low. I would be interested in future updates though.

Np, thanks for understanding.

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Ah, I see, thanks for the clarification. You could have said 'I didn't know what to expect from this game, but I sure didn't think it would be a tight well-concieved environmental puzzler...

Thanks again! I'll probably be updating it sometime next week. Some bug fixes, quality improvements and more levels! Keeps your eyes peeled.

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Thanks Stir! Good job with Just One Bite Your comment said that this was *not* a tight well concieved platformer and then you said the only issues where the music and SFX. You might want to edit your comment. :)

I'll probably release an update sometime next week if you're interested.

Yes! I'm glad you realised that little trick, it comes from many hours of watching GMTK. Thanks for your review!

Glad you saw this comment then :). I do plan to release future updates. Thanks b3agz!

Wow! You beat my record. I did try to add a speedrun timer but I didn't want to use an external font and Arial didn't fit with the theme so I didn't bother. Thanks for the feedback!