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ToosDev

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A member registered Jan 15, 2020 · View creator page →

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You JUST made me realise I never explained anywhere Q/E is to rotate a piece. I wonder how much people didn't figure that out. Thanks for the review

(1 edit)

I will potentially continue it but I'd have to stop working on one of my other games. I'm definitely tempted to expand on this project, we'll see how it goes

Thanks a lot! I'm considering expanding the project, but I also have another project I'm working on which I would have to put on hold

Neat little game!

Fun but a little buggy

Fun but a little buggy

Yeah, I realised that it would've been better to have the gameplay pause when building a ship but this was 2 days before the deadline and would've caused way too many bugs as i coded the whole game without that in mind. Thanks though!

I get this error

Fun gameplay but confusing UI

Great message and art! Would love to see more levels

Nice visuals and sound design. Only complaint I have is that you could do with snappier movement and combat. Other than that, quite a high quality game!

fair enough, space to cast spells btw.

dont feel too bad, they're not dying just becoming so scared that their souls leave their body (:

Suprisingly one of the best games ive found on this jam. Good job!

Eat The Apples.

Funny but could use some extra mechanics to be more fun.

Very polished and interesting take on a rhythm game.

Nice concept however the lack of audio is a shame because it would feel like more of a finished project.

I've never seen this concept before, I think you could be on to something.

Interesting art style but maybe up the starting speed.

Quite a novel idea, I could see this being expanded into a full game. Reminded me a lot of "there is no game" at the end there.

A bit janky but overall a good concept

A bit janky but overall a good concept

Nice game but waiting for the balls to stop moving takes ages.

Thought-provoking souls-like gameplay with roguelike elements mixed with metroidvania. Overall an extremely polished game, no, experience which everyone must play in their lives. Good job dev

Overall great and unique game!

I'm Not Sure If There's Only 1 Level But That's All I Got.

Cool Concept And Nice Visuals But The Gameplay Could Be Improved On

Very polished and nice art-style but a little slow.

fish

Yeah I was planning to make it more easier to understand but IRL stuff got in the way unfortunately.

Very good artstyle, combat is simplistic which isn't necessarily a bad thing but I feel like it could do with more complexity - more enemies, a bow or something like that. Jump was way too fast for my liking but otherwise a solid and polished experience.

Very good visuals but I think it could definitely be improved with visual/audio feedback for user input. Hope that helps  (:

Controls are very tight and responsive but you could add coyote time for it to feel even better.

Quite a polished, simple yet fun experience. Could be improved with more enemy variety but otherwise really good!