Hey there
This is well worth the price to save the pain of making one myself
but one issue is these do not work when called in battle and they would be amaxing in battles.
Is there anyway to make them work in battles?
A project template for RPG Maker MZ. Copy and paste it into your own project to utilize a custom evented button masher! · By
Hey, thanks so much! :D
I saw your posts on the VisuStella server and I think Action Sequences is definitely the cleanest way to handle it. I haven't tinkered with it in the battle scene without plugins yet, but I would imagine it's possible to tie the common event to particular skills (and it'd also be possible to use that to alter the difficulty for certain skills too!).
Let me know if you run into any issues though and I'll see what I can do! <3
Yes i found a means to make it work by making the parrele common events work in battles (why that isnt default who knows)
Have you considered or would consider doing a 'in the zone mechanic' in a similar theme
Which has the button mashing mechanic but the idea of staying within an ideal zone for a period of time
In my head its a combination of your button mashing mechanic with the zone from the quick time event