Hi,
I have an idea for a decent Pokemon clone that I want to build, but I really don't know much about coding, and I probably won't slow down and teach myself. Instead, I'll probably just start daydreaming and jotting down game ideas when I'm supposed to be learning. I don't want anyone to write it for me, because I need to be able to see where everything is in order to set up NPCs and write dialogue for quests. Otherwise, it would just be an uninteresting vanilla clone. Plus, I wouldn't learn anything.
I thought about using RPG Maker, but as this is supposed to be a proper clone and not a fan game, I can't use Pokemon Essentials, because its license stipulates that games developed with it, even if they don't use any of the assets that come with the kit, can't be used for commercial use. Well, take away Pokemon Essentials and RPG Maker isn't as easy to create a monster-catching game on. It still requires some scripting to do what I want.
Are there any plug-ins available that would make the game mechanics aspect of this a lot easier? As far as I know, I may need scripts to separate the player character on screen from the monster party, so that the monsters are the only fighters, restrict battling to 1v1 or 2v2 and not have the whole party out at once, and last but not least, have a working actor inventory, like the PCs in Pokemon, to withdraw actors and add them to the party or take them away. Without a plug-in, I'm probably just going to stare at my computer, get frustrated, and go do something else.