Hi, that's me again, and thanks for a new release!
Here are some minor issues, nothing critical:
1. So old saves are not versioned and appear broken on the list... it's not a big issue, we discussed that already.
2. Throw nade, kill enemy, press undo - this will not undo the kill and not return nade in inventory. works like extra AP.
3. swapping broken and non-broken weapon places good one to broken list... but only once.
Questions:
1. What are the key-bindings? I found that space moved camera to current Merc and "D" starts game after placing Mercs in start zone. how do I call a list during the game?
2. Battle at Jury, where I play with allies ended on second turn without my participation, that is fine, since allies live their own life... but there was a message saying, they received several AKs and like 10 nades as trophy, and I got nothing... how is it calculated, who gets what? by % of kills?
3. is snipe scope and 7.62 silencer available somewhere?
4. I guess walk route calculation should first offer the best route. Below left image is what it gives by default when I move mouse straight down. To get route from the right image, i need to move mouse around a bit... I mean, it still works but I'm trying to understand what was the intent behind this logic...
The rest is awesome! nades are doing good, and the fact that enemy uses them actively adds much fun to the game! Hard mode is not too much hard, but good enough, takes about 4-5 hours to complete for me - like that :)