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Through the Valley of the Manticore

Through the Valley of the Manticore is an adventure module designed for use with Old-School Essentials · By gelatinouscubism

Clarifications Thread Sticky

A topic by gelatinouscubism created Aug 12, 2022 Views: 363 Replies: 6
Viewing posts 1 to 6
Developer(+1)

Hello Everyone!

I got a comment asking about clarifications and having a discussion board active and I thought that was a great idea to implement. If there are any questions regarding the adventure, please post them here. I will do my best to respond quickly!

Hey, on your BigCartel website, you sell a 5e version for $15, any plans to release that version on Itch.io as well?

Developer

Potentially. I've already got it on Drivethrurpg.

Hello - I've noticed some errors with the Gate entries in the various locations. Statuary Room 7 - Connects to Temple of For'gothu Room 17 (there is no room 17, it is room 16). The gate in the Temple of For'gothu states it connects to "the south temple, room 6". What is the south temple? Is this supposed to be the Salt Cauldron Tunnel, room 5?

On a similar note to DoNotResuscitate, two of the directions given in the room entries in Temple of For'gothu (haven't checked the other dungeons yet) are out of sync with the map.  Room 12's description: "A large archway on the north side leads to a set of stairs that ascend to room 13. On the south wall, a door exits to room 9."

Meanwhile the map:

Room 1 was even more confusing: "At the bottom of the stairs a large set of heavy double-doors barred from the inside, leads to room 2. To the left, an archway leads to a large open room."

Another error in the TEMPLE OF FOR’GOTHU with the phantom room #17.  The Room 12 entry "Pillar of Joy" references unlocking and disarming a trap for the door to room 17.  If it is supposed to be actually room 16, the magically locked doors to room 16 do not have a trap mentioned to disarm.

There's a lot of SPaG errors in "Valley of the Manticore" and "In The Shadow of Tower Silveraxe" in general.  They're both on at least their third printing I believe.  Both modules have great maps, great story, great NPCs, and great art.  It's just weird that there's so many errors in both.  Any plans to edit them in the near future?