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Noblesse Oblige

Noblesse Oblige - manager\dating sim, raise a young maiden to your liking! · By Alvir Studio

Bug Reports and Technical Issues: Help Us Improve the Game! Sticky

A topic by Alvir Studio created Jun 14, 2023 Views: 1,080 Replies: 18
Viewing posts 1 to 8
Developer

Report all the bugs here~

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script.rpy", line 33, in script call

    $ UIreturn = renpy.call_screen("mainUI")

  File "game/scripts/core/Scheduler.rpy", line 104, in script call

    call check_day from _call_check_day_2

  File "game/scripts/Events/Schedule/Exploration.rpy", line 191, in script

    if firstTimeMirkwood == True:

  File "game/scripts/Events/Schedule/Exploration.rpy", line 199, in <module>

    elif ActiveHeroine.love >= 70 and KnowSuzuDream != True and ActiveHeroine.name == suzumi:

NameError: name 'suzumi' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "game/script.rpy", line 33, in script call

    $ UIreturn = renpy.call_screen("mainUI")

  File "game/scripts/core/Scheduler.rpy", line 104, in script call

    call check_day from _call_check_day_2

  File "game/scripts/Events/Schedule/Exploration.rpy", line 191, in script

    if firstTimeMirkwood == True:

  File "renpy/ast.py", line 1898, in execute

    if renpy.python.py_eval(condition):

  File "renpy/python.py", line 2276, in py_eval

    return py_eval_bytecode(code, globals, locals)

  File "renpy/python.py", line 2269, in py_eval_bytecode

    return eval(bytecode, globals, locals)

  File "game/scripts/Events/Schedule/Exploration.rpy", line 199, in <module>

    elif ActiveHeroine.love >= 70 and KnowSuzuDream != True and ActiveHeroine.name == suzumi:

NameError: name 'suzumi' is not defined

Windows-10-10.0.19041

Ren'Py 7.4.10.2178

Noblesse Oblige 0.2.7a

Fri Oct 20 01:45:47 2023

[/code]

Developer

Thank you for your report! This issue is fixed in the next v0.2.8a patch!, I'll make a bugfix for the previous version right now ^_^

Developer

Done v0.2.7b with the fix is uploaded on Itch.io!

(+1)

There's a typo in the character creation tutorial.

Developer

Wow O_O It's hilarious how I've missed it all the time XD Thanks for noticing!

Hi! Sorry this is super random, but did you ever play a game called "MapleStory" years ago and go by the name "NinjaCat44"? I've been trying to re-connect with them and was wondering if you could be them haha.

No, sorry. I don't remember ever playing that game.

(+1)

This occurred when I tried to play 3.5.
I decided to update to 3.6 and play again. Unfortunately the bug repeated itself.

Perhaps this will give you the information to to fix it. If you need more information please let me know.


I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script.rpy", line 33, in script call

    $ UIreturn = renpy.call_screen("mainUI")

  File "game/scripts/core/Scheduler.rpy", line 318, in script call

    call check_day from _call_check_day_10

  File "game/scripts/Events/Schedule/scheduleEvents.rpy", line 1167, in script

    call screen nightInt_screen

  File "renpy/common/000statements.rpy", line 569, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "renpy/common/00action_other.rpy", line 537, in __call__

    rv = self.callable(*self.args, **self.kwargs)

  File "game/scripts/core/classes.rpy", line 1477, in MissionaryMCactionFEM

    ActiveHeroine.gainSexProfiecy(0.5)

TypeError: 'int' object is not callable

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "game/script.rpy", line 33, in script call

    $ UIreturn = renpy.call_screen("mainUI")

  File "game/scripts/core/Scheduler.rpy", line 318, in script call

    call check_day from _call_check_day_10

  File "game/scripts/Events/Schedule/scheduleEvents.rpy", line 1167, in script

    call screen nightInt_screen

  File "renpy/ast.py", line 2015, in execute

    self.call("execute")

  File "renpy/ast.py", line 2003, in call

    return renpy.statements.call(method, parsed, *args, **kwargs)

  File "renpy/statements.py", line 278, in call

    return method(parsed, *args, **kwargs)

  File "renpy/common/000statements.rpy", line 569, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "renpy/exports.py", line 3134, in call_screen

    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)

  File "renpy/ui.py", line 298, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "renpy/display/core.py", line 3315, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)

  File "renpy/display/core.py", line 4155, in interact_core

    rv = root_widget.event(ev, x, y, 0)

  File "renpy/display/layout.py", line 1100, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1100, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1100, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/screen.py", line 727, in event

    rv = self.child.event(ev, x, y, st)

  File "renpy/display/layout.py", line 1100, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1313, in event

    rv = super(Window, self).event(ev, x, y, st)

  File "renpy/display/layout.py", line 273, in event

    rv = d.event(ev, x - xo, y - yo, st)

  File "renpy/display/layout.py", line 1100, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1100, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/behavior.py", line 979, in event

    return handle_click(self.clicked)

  File "renpy/display/behavior.py", line 914, in handle_click

    rv = run(action)

  File "renpy/display/behavior.py", line 322, in run

    new_rv = run(i, *args, **kwargs)

  File "renpy/display/behavior.py", line 329, in run

    return action(*args, **kwargs)

  File "renpy/common/00action_other.rpy", line 537, in __call__

    rv = self.callable(*self.args, **self.kwargs)

  File "game/scripts/core/classes.rpy", line 1477, in MissionaryMCactionFEM

    ActiveHeroine.gainSexProfiecy(0.5)

TypeError: 'int' object is not callable

Windows-10-10.0.22621

Ren'Py 7.4.10.2178

Noblesse Oblige 0.3.6

Tue Jul  2 19:47:01 2024

Developer

Thank you for sending this bug report, I'll work on it right away ^_^

I've noticed that after a while (I'm at November 7, year 0), the number of exceptions that are occuring is rising. Especially during nights, when I try to make one of intimate actions, exceptions start to occure and there is no way to get past them. It was working at the beginning, but in the build 3.3 and now in 3.7, the problem starts later in the game.

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script.rpy", line 33, in script call

    $ UIreturn = renpy.call_screen("mainUI")

  File "game/scripts/core/Scheduler.rpy", line 318, in script call

    call check_day from _call_check_day_10

  File "game/scripts/Events/Schedule/scheduleEvents.rpy", line 1169, in script

    call screen nightInt_screen

  File "renpy/common/000statements.rpy", line 569, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "renpy/common/00action_other.rpy", line 537, in __call__

    rv = self.callable(*self.args, **self.kwargs)

  File "game/scripts/core/classes.rpy", line 873, in IntimacyActivate

    ActiveHeroine.gainSexProfiecy(0.5)

TypeError: 'int' object is not callable

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "game/script.rpy", line 33, in script call

    $ UIreturn = renpy.call_screen("mainUI")

  File "game/scripts/core/Scheduler.rpy", line 318, in script call

    call check_day from _call_check_day_10

  File "game/scripts/Events/Schedule/scheduleEvents.rpy", line 1169, in script

    call screen nightInt_screen

  File "renpy/ast.py", line 2015, in execute

    self.call("execute")

  File "renpy/ast.py", line 2003, in call

    return renpy.statements.call(method, parsed, *args, **kwargs)

  File "renpy/statements.py", line 278, in call

    return method(parsed, *args, **kwargs)

  File "renpy/common/000statements.rpy", line 569, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "renpy/exports.py", line 3134, in call_screen

    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)

  File "renpy/ui.py", line 298, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "renpy/display/core.py", line 3315, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)

  File "renpy/display/core.py", line 4155, in interact_core

    rv = root_widget.event(ev, x, y, 0)

  File "renpy/display/layout.py", line 1100, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1100, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1100, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/screen.py", line 727, in event

    rv = self.child.event(ev, x, y, st)

  File "renpy/display/layout.py", line 1100, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1313, in event

    rv = super(Window, self).event(ev, x, y, st)

  File "renpy/display/layout.py", line 273, in event

    rv = d.event(ev, x - xo, y - yo, st)

  File "renpy/display/layout.py", line 1100, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1100, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/behavior.py", line 979, in event

    return handle_click(self.clicked)

  File "renpy/display/behavior.py", line 914, in handle_click

    rv = run(action)

  File "renpy/display/behavior.py", line 329, in run

    return action(*args, **kwargs)

  File "renpy/common/00action_other.rpy", line 537, in __call__

    rv = self.callable(*self.args, **self.kwargs)

  File "game/scripts/core/classes.rpy", line 873, in IntimacyActivate

    ActiveHeroine.gainSexProfiecy(0.5)

TypeError: 'int' object is not callable

Windows-10-10.0.22621

Ren'Py 7.4.10.2178

Noblesse Oblige 0.3.7

Sat Jul 13 16:57:12 2024

[/code]

Developer

It's a very mysterious error as I was yet unable to replicate it. I'll need to experiment with it more. Is it appearing only in the intimacy action or in other parts of the game?

Sometimes is happens in other parts of the game, but the intimacy part is the only one where I found it consistently. I believe (not sure) that it shows up once the Love meter is full and only if PC tries to make a move on his/her ward, not the other way around.

Developer

Done! At least it seems that I've found the bug and killed it,  I'll release a new fixed version tomorrow (need to sleep) ^_^

Thank you and have a good night :) !

(+1)

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script.rpy", line 33, in script call

    $ UIreturn = renpy.call_screen("mainUI")

  File "game/scripts/core/Scheduler.rpy", line 104, in script call

    call check_day from _call_check_day_2

  File "game/scripts/Events/Schedule/Exploration.rpy", line 337, in script call

    call gDistrict_darkAlley from _call_gDistrict_darkAlley

  File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_darkAlley.rpy", line 4, in script call

    call gDistrict_darkAlley_goOn from _call_gDistrict_darkAlley_goOn

  File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_darkAlley.rpy", line 30, in script call

    call gDistrict_darkAlley_rogueBattle from _call_gDistrict_darkAlley_rogueBattle_1

  File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_darkAlley.rpy", line 197, in script call

    call gDistrict_darkAlley_rogueBattle_victory from _call_gDistrict_darkAlley_rogueBattle_victory

  File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_darkAlley.rpy", line 229, in script

    $ ROGcapturedTimes += 1

  File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_darkAlley.rpy", line 229, in <module>

    $ ROGcapturedTimes += 1

NameError: name 'ROGcapturedTimes' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "game/script.rpy", line 33, in script call

    $ UIreturn = renpy.call_screen("mainUI")

  File "game/scripts/core/Scheduler.rpy", line 104, in script call

    call check_day from _call_check_day_2

  File "game/scripts/Events/Schedule/Exploration.rpy", line 337, in script call

    call gDistrict_darkAlley from _call_gDistrict_darkAlley

  File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_darkAlley.rpy", line 4, in script call

    call gDistrict_darkAlley_goOn from _call_gDistrict_darkAlley_goOn

  File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_darkAlley.rpy", line 30, in script call

    call gDistrict_darkAlley_rogueBattle from _call_gDistrict_darkAlley_rogueBattle_1

  File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_darkAlley.rpy", line 197, in script call

    call gDistrict_darkAlley_rogueBattle_victory from _call_gDistrict_darkAlley_rogueBattle_victory

  File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_darkAlley.rpy", line 229, in script

    $ ROGcapturedTimes += 1

  File "renpy/ast.py", line 928, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "renpy/python.py", line 2245, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_darkAlley.rpy", line 229, in <module>

    $ ROGcapturedTimes += 1

NameError: name 'ROGcapturedTimes' is not defined

Windows-10-10.0.19041

Ren'Py 7.4.10.2178

Noblesse Oblige 0.3.9

Wed Sep 18 10:31:26 2024

Developer

Thank you for reporting this bug!
It will be fixed in the 0.3.10 update ^_^

(+1)

Paid for the extension past november and finished the "student loan" no interaction to finish the apprentice training, reached april 7th

Developer

Thank you for reporting this bug!
I'll check it out and fix in the next version ^_^