Hello!
I'm looking for feedback on a game I released called Sapphire City, It's a 2d top down game set in a dystopian city with lots of Pixel art! The game has developed quite a bit over time and I'm constantly going back to find new ways to improve it and implement user feedback. I have also recently part 2.
It's first and foremost a narrative game so would appreciate any feedback on the narrative structure, writing and plot pacing etc. There are some light gameplay elements i.e adventure style choices when approaching obstacles & minigame puzzles, part 2 contains more gameplay elements like a hacking minigame and stealth sections. Any advice on the effectiveness of these would also be great.
Link to the game - Sapphire City by Pehriska (itch.io)
THanks!