Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

System Requirements? + CPU overload on MacOS (Monteray 12.6)

A topic by Nicole Ham created Nov 18, 2023 Views: 183 Replies: 4
Viewing posts 1 to 4
(1 edit)

Hi there,
I HATE saying this, but I bought this software ages ago and despite all efforts, I can't get the application to boot past the main 'editing' stage of the program. 

IE: I can see the project screen on boot, the open a file dialogue, and I try to load an image, even the tiniest image of around 50 x 50 px, my CPU overclocks + 100% then locks and the app freezes. 

Closest I got to seeing the actual stage/editor was trying to open a sprite sheet. The file itself was around 17 KB, and still, it froze.

I looked everywhere, but what are the actual system requirements for this program? You mentioned some GPUS won't play nice with it. I actually am using an EGPU and I had to use Opencore on my mac to get to Monterray 12.6-- the egpu is a RTX 6800 XT (Thunderbolt eGPU connection) 

IDK if that's relevant info, but that's what I got going on! 

I also have the app to prefer GPU over CPU.  However, it seems to ignore this setting and just overclock my CPU.

I'm not really asking for help... I think the app just won't work for me :( Was just curious what type of specs I should look into to possibly run the app on a Virtual machine though. 

I also use a virtual machine (Crossover) for a few apps that have issues like this, so lmk. Maybe that can be a workaround for me? Super bummed, I really wanted to try this out, it looks amazing. 

Hi, sorry it doesn't work on your pc, I didn't put the specs requirements because for cpu it should quite low like somethin with 2 cores, 2 GHz and anything with 4 cores and 3 GHz should work fine. For memory, 4 GB should be enough. Same for GPU 4 GB as long as opengl 3.3 runs on it so yours is far enough.

But I'm wondering are you on the last update (0.14.4.2) ? It enables low processor mode by default : 


Else yes, I think itch.io should be able to refund you as the program doesn't work (https://itch.io/support) not sure as you get it long time ago :/

Man, that's so so strange. Thanks for your help; I did fiddle with the low processor mode but it didn't change anything. Just super odd. I have 4 cores, 32 GB of ram, and GPU ofc should be okay. 

I'll try a few more times, thank you so much for the quick response. I figured it should work which is why there was no need for requirements. Sigh.  I'll keep trying but yeah, eventual and possible refund, I'm really curious if anyone else is dealing with this on mac OS

(1 edit)

On my PC with 3090 when i leave pixelover in background then after about 20 minutes it starts to stress my gpu or cpu to the point i have to close it, maybe memory leak

With an animation running or nothing ? Anyway I'll double check that, thank you