Emotionally-driven narrative games like Nier Automata and To The Moon have inspired me to try out creating one myself. My background is in prose writing.
I've experimented across multiple engines - Twine, Renpy, and GDevelop. In each case, I've greatly enjoyed the writing and narrative design process. However, I'm hitting motivation walls around other elements like visuals and programming. It's just not fun to me compared to writing the story. Thus, as a solo hobbyist without funding, I'm struggling to actualize the vision I have for my stories.
Are there better formats or engines people recommend for someone focused predominantly on writing? Perhaps I should just stick to prose over making games?
I could go back to writing prose but I believe that interactivity elevates the impact of a story more than a passive medium like books, TV and film. But I'm quickly realizing that it is hard and I'm not enjoying the process.