Didn't really try out the new personality system update before this one since it had broken the personality choice system, so was waiting on a fix for that. Seems to be solved now, so was giving it a go, but then noticed the new stat changes that personalities affect.
Just wondering what other people think about this, because personally I'm finding it significantly annoying, at least as far as the changes for the shy personality go. That's always been the go-to personality for my starter slave, but now its hindering her in no small way. I always make her a rogue, so her attack has always been on the lower side as is, relying more on crit. The overall damage is further hindered by there being no advanced form of the dagger weapon, which I use for crit bonus, whereas other weapons have one.
But the new -20% debuff from shy personality is having a pretty rough effect on it. I don't particularly like the fact I'll have to give her a different personality just to avoid getting a nasty debuff to attack. If this new system were optional, then fair, it could be a good challenge for people who like that sort of thing. But when you're having to sacrifice freedom of choice on character personality to avoid making a character suffering stat bonuses... yeah, not liking this. Especially since only SOME personalities give debuffs. Using the shy example, shy is now a hinderance to every non-mage character, which seems utterly silly.
Not the first complaint I've had about a choice like this, to be honest. When it was switched so that you could only choose certain classes of starting slave from guild you chose to start with, was a bit annoyed since it forced you to choose your guild based on your starter slave rather than your actual character, which whilst it does make sense (since they'd offer you a character in line with what 'staff' they have), on flip side made you join a guild that didn't necessarily suit your character (I'm now a mage joining the fighters every time, which is a bit odd, especially since they seem to dislike mages :D). Chosen guild didn't have any effect on gameplay, though, so at least that wasn't a real issue. This one, on other hand, will either make you play with stat changes that could hinder characters or be forced to pick certain personalities to avoid that.
Not necessarily telling developer to change this, though by the gods I wish they would, but more just posting this to see what other people think of this new system. Guessing some people might just see it as a minor annoyance, but personally finding it really irritating.