Hi All,
Like many other people on here I'd like to make my first game. I don't have any experience with any of this. I started 2 different projects in RPG Maker but never finished.
On this 3rd attempt, I'm trying to keep it simple and not be too ambitious. I'm focusing on the story first, trying to flesh it out and work from there. I want to keep it linear so it doesn't become too overwhelming as I'm working alone.
The problem is, as I write the story I keep coming up with branching path ideas. I guess I'm worried people won't find it interesting if it's too linear. I want to encourage a little bit of exploration. That way the player feels a sense of reward for looking around a little bit. An extra piece of story that you wouldn't normally see if you rush through.
I guess my question is this. How do I reign myself in from getting too ambitious?