Version : 0.5.22b
I'm creating a mod and want to add new job :
- added the job in job&spec
- added the function call for the job
and .... here is the problem :
In mansion.gd, line 652, the is a harcoded list of the jobs which can be really used at end of day (the ones of the vanilla game), so I see no possibility to add mine without duplicating all the _on_end_pressed() function to modify this line, killing any mod which want to add a job,
Perhaps in the next version this array could be moved in a global var so we can add items dynamically ?
Thanks for reading and sorry for my bad english :p
edit :
On the same objective could you (lines 717-722) could you consider adding code for the mana like for food and gold?