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Bone Transformation Inheritance

A topic by tiopalada created Jun 13, 2024 Views: 103 Replies: 2
Viewing posts 1 to 2

Is there a way to turn off - or partially turn off - the bone transformation from a parent? For instance, when making a breathing animation it is useful to scale up the chest, but not everything else bound to it.

(+1)

Hello, it's not currently possible to disable some transform property inheritance, it's noted for a future update, thank you.

Yeah, just saw that on another post a few seconds ago lol Thanks, mate! Ah well, it can be done manually by keeping track of the transforms during the keyframes where the parent changes. Thanks nonetheless, it is great being able to do bones animation on pixel art :) kudos, mate!