Hi,
I tried a 3d cut today, one of a crocodile swimming.
I found it to be an interesting exercise working out quicker cut types on PixwlCNC.
Firstly I did a rough parallel cut with 1/4 inch flat to remove a lot of wood and following the canvas contour. Then I did another with a 2.5 mm ball nose lengthwise followed by another parallel cut, cross wise. This cleaned up a lot of the hanging hairs and smoothed out the finish.
I cut it out then finished with a path carving using a 90degree v-bit to chamfer the outside edge.
The finish quality was good except I did have to do some manual sanding as this exercise demonstrated:
1. My Z-Axis has a little bit of slop in the up down movement. It left random artefacts of cross lines which I had to sand off. Not large, just visible and annoyingly visible. They were possibly 100ths of a millimetre in height, just visible and easily sanded.
At least I should be patting myself as it is a home made CNC.
2. I assume I could hide the issue by doing a cross Parallel cut first then a longitudinal one last following the wood grain. There would be less Z axis movement and cuts.
3. Setting the Z retract height needs more of my attention as I had the Z retracing way above the canvas contour wasting cut time. I've to work on the what the optimum heights should be to keep Z-axis retraction minimised.
Here is a photo:
Russ