Oh hey, while these findings are useless, there may be quite a few serious SPOILERS here...
>> You've been warned!
##
>There are currently only three enemy names with double quotation marks.
They are:
"Evil Plushie" "Nova" "Friend"
##
>When the player eats "Friend", "Friend" may say such a binary number:
010100110100111101010011
Convert it to decimal is: 5459795
Convert it to octal is: 24647523
Convert it to hexadecimal is: 534F53
Yes, they look like numbers that don't make sense.
Uh, maybe it's just a random string of numbers.
(Ah, well, I was expecting a bit before.)
##
>Japes' favorite fruit is probably peaches.
##
>It's probably a slang term." "Kaishi" is the pinyin for "開始".
Tip: "開始" is in Chinese. NOT Japanese!
##
>Visor's and Mirrim's json file have a dialog called "what_are_you_doing".
Their triggers seem harsh...
Never seen them in the game.
##
>The Cammy sprite folder contains some textures that are not currently in use. (new character...?)
we need more bunnies...
Wait, did I spoil the surprise!?
##
>If Japes is trapped in bubbles or honey or something.
Kaishi and Tsughos will help Japes get out of trouble.
##
>Then...
THE END!
The content is all translated with a translator, hopefully they don't look weird. haha.