Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

FightFuckFeed.me

The pred-focused sandbox vore text adventure about fuckin' and feastin' your way through a dangerous world. · By heromc

Some possible tweaks

A topic by Abyssal Voice created 27 days ago Views: 125 Replies: 9
Viewing posts 1 to 4

rescale map ( I notice the screen loop but map doesn't fully cover)

add more group scenes (I noticed so far you can occasionally get 2 male teammates to fuck you but that seems to be it.

add a frequency toggle for group scenes

foxes don't seem to have their knots even with descriptor. (don't know if generic dogs or specific breed npcs do either.

censoring bunny race funnily enough breaks the game. (found out when trying to force only wolf map after some testing.)

-

P.S. What does the future of the game look like in a general roadmap wise?

Developer

Do you mean the main map or the global map?

There's def a need for more group scenes. If you're looking for more, returning to your hut after lots of travel will also spawn a few special scenes.

Canines do have knots! Make sure you turn on the enhances furry settings! If that's not showing lemme know cus stuff broke.

I'd never thought of that, but it totally makes sense! Oooof. Overall censoring too many races will likely break things, but I'll work on improving that

1- map displayed by the map tab on top of screen of the world, you have about 5+  spaces not visible before looping over to the other side.

2- I will have to double check the house more (spaces traveled or royals defeated?)

2.5- Side note day-night cycle is inconsistent and hard to notice unless the it's just a quirk of the owl scene to make it look like night and no such mechanic is actually in game (tiles seem to get darker.) Possibly some time of day/moon phase clock has a possible solution.

3- I guess I wasn't clear the enhanced settings are on but (and I haven't double checked the other canid races,) foxes rarely if ever seem to have their knots. I don't know if this is, just chance or some backend modifier having broken; I have seen how different npc types have different scenes. Very nice work with those face-sitting scenes btw. ;) (I think I have seen Alpha Foxes have them but the hung-types, and what group virile types fall within don't seem to have them in their scenes unless the enhanced setting is somehow not registering for these foxes thus omitting them.) Don't know about generic types like (insert color)-(insert body-part) such as a sliver-furred for example.

3.5 going to need to come up with a better way to refer to the grouping for similar npc types. (hung-types above doesn't mean just hung foxboys but all similar types e.i. big-dicked, endowed, or packing.)

4- to be fair it does seem to be bunnies specifically, issues stopped after they were reenabled and I could get like 80% if not more races to be blocked. I did seem to get the game to run (unless I missed the bunnies) with only otters even though I still encounters some bunnies (the race censors don't seem 100% effective btw)

5- Also some kind of backend crash with wolfboys that with either (maybe both) hung, endowed, or equipped type (not consistent but trying to fuck them in fight seems to occasionally screen lock game for some unknown reason. It seems similar to when rpg-maker games have characters need to move somewhere in script but they ae blocked usually by a player in way of their programed path the game just seems to freeze.)

Developer

1 - I'm not sure I'm following. Can you send me a screenshot to better understand the issue?


2.5 - There is no day/night cycle. Special events will change the background when you've got choices to make.


3 - I probably could do a better job of stating that they have knotted cocks, but in the writing, it should specifically mention that they are knotting whoever they are fucking.


3.5 - Overall there's two levels of characters with above average penis size.


4 - This is helpful. I'll dive into this. Can you share where you're seeing bunnies that shouldn't be there?


5 - This is super helpful. I've added it to my list of problems to solve. If you find any clear trend, let me know. In testing, things are working fine for me.

Map may have been due to other issues has I just tried to replicate but I couldn't so not likely actually an issue.

That's good to know.

From strapping foxboy fuck mc (male mc if it matters with enhanced enabled)-

Once you're bent over, your strapping foxboy gets mean as he stuffs his meat up your butt!

Waves of pleasure crash against you as your strapping foxboy hits it from the back. Your strapping foxboy moans as you take his full length. Near release, you start jerking off. You stroke your sensitive shaft as your hips start to buck. Your hand gets covered in your own seed when you cum, and then your bowels get covered in the vulpine's spunk as he finishes as well!  

3.5 I meant for referring to when discussing them here has both the (insert-type)-(insert-species) vs term groups, but interesting to know.

4 If memory serves (and I'll try to replicate by censoring all but otters,) not usual world encounters but a building like the tiny hut type of building. (just had the game put something interesting during said test currently in battle with by the wording two gators, that I can't do anything about.)

Used cheats to speed up ( the more randomness setting is NOT enabled) I cannot change location or select anything. (top bar still works though.) game is likely logic locked, back to trying to find the bunnies.

Another bit of weirdness because that game really doesn't like what I'm trying to do. (same settings just reenabled monster-girls was monster-boy only and now this XD


Developer

Oh shoot this is interesting! I think this is something big. I'm adding it to the list. There's been reports of gator issues, but I've never seen a screenshot like this before!

Developer

THE FUTURE!

Small updates drop monthly on the main site. For big updates, those are chosen by the subscribestar supporters. The latest poll should give you an idea of things that are likely to get added in the future. Elves and Spiders are both guaranteed updates. The rest are fully up to the player base to support. This poll will run until the end of December. Whichever option gets the most votes will be the next big update I start.


Screenshots of different foxboys with the more details enabled: Also cats are disabled when I went for these Foxes only in this run.

Developer

Hmmm. Ya it seems I'll need to write more scenes that utilize the knot setup. Thanks for the report, I really appreciate it!