This plugin is great and works exactly as you would expect it to. Unfortunately, there are some errors that keep showing up and spamming the console (which are really annoying).
Whenever there is an object currently being dragged onto the scene, this error is spammed in the console: /root/godot/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/ExceptionUtils.cs:148 - Invalid call. Nonexistent function 'get_data' in base 'Godot.Node3D'.
This is only there when the mouse is hovering over the 3d viewport. If you put your mouse away from the 3d viewport (e.g. on the filesystem) the errors will stop coming.
This isn't a problem with anything else in Godot so it most likely isn't something about my mono / .net installation. I am running the plugin on my Linux computer (Debian 12).
How can I fix this?