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What a great software !

A topic by Manukineko created 11 days ago Views: 45 Replies: 2
Viewing posts 1 to 3
(1 edit)

I bought it three years ago but I've just started to play with it yesterday to quickly build some placeholder animations for my project, and I thought I should tell you what I write as the title of this post.

I was thinking about using a 2D bones animation software for my animations but I was going for Spine since I use Gamemaker Studio, 

However, I think I'll go the full spritesheet way intead with Pixel Over + Aseprite. Easier to tweak the drawing (and so the animations) directly in those tools.

Seriously, the polish function, the fine tuning of the export function, cutting and drawing a sprite, 3D import, animation management, the quality of the pixelart shader, that's really amazing.

It opens easy Dead Cell or Ghost Trick rendering, that's so cool.

Of course, I have some feedback to share as well, but that will be for the dedicated section :D

The Air Guitar animation was made with Pixel Over, quickly cutting my previously one frame idle animation made in Aseprite

I went deeper into the software, rigged a proper character  and redone the air guitar animation properly :D
And I did an "air drinking" one XD


This is true but ever since the latest update I can't import ANY GLTF at all.