Post Pictures of your sweet bases here! I am just curious how people have been decorating them.
FYI the new build, as of today, has the option if you hold down F9 it clears the UI for pretty pictures.
An open world, base-building, adventure survival game with quirky humor and Llamas! · By
Hmmm would it be possible to implement some kind of snapshot feature that either on command (by pressing a button for example) or when exiting the game or even every certain amount of time - automatically takes a picture of the whole base area and saves it in for example the game's folder? It could act as a timelapse to see how our bases are progressing/growing over time and it would make sharing whole various base designs a lot easier.
https://drive.google.com/file/d/1Ebw0tITm40dhEIZYequ9qXJEiw1DQkot/view?usp=shari...
I decided that my third camp will be my devmode playground and the first thing I made is a race track!
Current settlement. Really lacking how various stone path tiles do not connect seamlessly to create actual roads and squares right now, but still, I like it. Traditional village layout, with market square in the center, surrounded by various buildings, fields and (out of frame) walls and other defensive installations. The only difference is that each citizen doesn't get their own house as much as a room in apartment complex partially visible in the lower part of the picture.
I like it! I do plan on having NPC's 'own' a bed and also need to have them open and close doors and sleep at night. The stone path is something I've never really liked the look of. Maybe tiling could work like the carpets. I'll experiment with them and see if I can come up with something that looks nice.
Comment: all my walls are metal, floors in each room, automatic production of wood, crops, ranch.
Water: open on 100% of power, close on 75%.
Windmils: many (power up to 50). Solar panels: 27. Batteries: 150. Wood burners: 16, open at 0%, close at 25%.
Barrels & crates - metal, many of them (about 150 each).
Gates: one for each side, completely defended by guns.
My rooms:
Central market:
Top - wood and crops production
Bottom - farm: