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[solved] How do I add Visual C++ 2019 redistributable?

A topic by SPECIAL MAGIC GAMES LLC created Nov 20, 2019 Views: 704 Replies: 1
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(1 edit) (+1)

Firstly, when I originally added my game, it seemed to automatically install the redistributable for C++ 2017, without adding a manifest at all.

But now my game requires the 2019 redistributable.  Will it still automatically work?  Do I need a manifest?  There is no entry for C++ 2019 in this list of Visual C++ runtimes: https://itch.io/docs/itch/integrating/prereqs/vc.html

In Steam, I had to check this box for it to work for users.  What is the equivalent for itch.io??

This is one of those things where I will have no idea if it works or not until a user tells me!  Because I have these libraries on my machines already.  So I would really like to get it right the first time and not break things for any of my users.

(+1)

VC 2019 is now available as a prereq, and it should also automatically detected when a game that needs it is first run in the app.

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