This game seems neat but on my rig it's running at about 5FPS, and my machine is no slouch either, are there any settings to adjust besides resolution? Are there any known issues that can cause performance loss like this?
Mutiny Island is an open-world style pirate game. Reclaim your ship, The Red Dawn, by any means! · By
Hey kyyyte! Would you mind sharing your specs? There's been a handful of reports since last year of some users experiencing low FPS. Lowering the resolution is usually the easiest way to gain additional FPS. Is the low FPS occurring even when the game is sitting at the title screen? Please let me know when you have a moment. Thanks!
The game was originally developed on old-ish hardware and even then FPS would hover between 40-60. On my current hardware I retain complete 60FPS as seen in most of the trailers. 5FPS is strangely low so there must be something else going on which is causing the drain.
Sure my specs are:
CPU: AMD 8320 8 Core 3.5ghz
GPU: GTX 1060 (6GB)
RAM: 12GB
OS: Windows 10
At the title screen and during the intro cutscene it runs at what looks like 60FPS all fine, but the moment I get control of Red (and during the explaination of houses ect) it runs at around 5 FPS consistently, lowering the resolution results in the same thing. Also thanks for the quick response!
Thank you for providing the specs. Indeed you should not be running into any FPS issues with that sort of rig. There's a few Let's Plays and general gameplay videos floating about the internet and you'll see that those FPS issues aren't present so I have to assume it's something more localized. Leave it with me and I'll see what I can find.
If anyone else runs into this issue please post it!
All I can recommend at the moment is maybe checking if you have any conflicts between your Graphic Drivers, DirectX etc. Sometimes just updating drivers can correct issues like this. If you've only been using Windows Updates, there's a chance your OpenGL and WebGL drivers could be out of date. Updating those could potentially fix your issue. If you're using a laptop and it's running on LOW PERFORMANCE trying plugging in the power cable and see if that changes anything.
Just lastly, do the FPS issues occur if you enter the game in FREE MODE?
I just posted this to Neko but will just paste it here as well in the hopes that it makes some sort of noticeable change.
I'm looking at the itch build as we speak and am unable to replicate the issue as of yet. I'll keep posting suggestions though in the hope that one of these things may correct whatever issue is occurring.
Do you have Vsync enabled inside your Graphics Card Dashboard/Settings? If so, could you try disabling it? I noticed that having it enabled drops the FPS noticeably for me.
I see that you both have an AMD Card. My rig is NVIDIA. It could potentially have something to do with the AMD Drivers although the game was developed originally on a computer using AMD Radeon 5700 HD and FPS was certainly nowhere near that low. Very strange.
I've had a few people message me privately about other aspects of the game so this issue isn't happening for everyone which I guess is good overall but makes it a little harder to localize whatever this specific issue is.
Is it possible that an anti-virus program is flagging the game in some way?
In the main game folder there's a file called "Package.Json". There's a line there that says "chromium-args": "--ignore-gpu-blacklist",
Could you try deleting the part that says --ignore-gpu-blacklist
Usually it's recommended to add that command to help with performance but I'm just curious if it will improve your games performance at all once removed instead.
I'll keep looking and thank you both for posting this issue.
No difference, the weird part is if I open a new game, sit there on the spam me with hints chat dialogue until I begin, the crabs all walk around fine, I can then ask for another tip, it drops again bad when it closes and opens a new one, but sitting there again, in a few seconds the crabs walk around smooth and fine again, so I assume something is functioning when the game isnt paused in a menu/chat dialogue thats slowing it down to a crawl rapidly.
Also kyyyte said a GTX 1060 which is a Nvidia card so its unlikely to be a amd/ati graphics card issue.
Ahh you're right! My mistake about Kyyyte. Leave it with me and hopefully I'll have an update for you all soon.
Could you try one more thing if that's okay/possible?
I know it's difficult with the FPS issues but would you be able to try and leave the MUTINY ISLAND REGION?
You can leave the region a few ways but the simplest is either stealing a raft in the ocean or crafting one using Wood, Cotton and Sturdy Rope. There's also a stationary raft which you can use SOUTH-WEST of MUTINY ISLAND. Jumping off a Temporary Raft will make them sink so keep that in mind. Grab the RAFT pictured below and leave the map edges to be taken to another area. If possible, try and head EAST or SOUTH. WEST will more than likely get you killed as it's the more dangerous route.
In the meantime ANYONE who encounters this issue please continue to post your details in this thread.
Hi, I've had the same problem as others have described. I've got an NVIDIA GTX 1060 6GB, 16GB ram, AMD A10-6800K CPU (quad core 4.10ghz) Win 10 64 bit. I made sure my gpu drivers were up to date. Campaign mode runs at very low FPS when I'm above ground, but is functional on small maps (like below Mutiny Island). Cut scenes are fine. My package.json file didn't have any entries about chromium-args but I added it as an attribute and also tried disabling my anti-virus, but neither option changed anything. It seems to run worse with more clouds and when the light is dim at sunrise / sunset.
I'm running nw.exe, none of the other executables seem to do anything on their own.
Awesome! Glad it's playable now. I made a few changes which aren't present in the Steam build. I updated the NW.JS files as well as a few other small things. Steam Achievements are operating through an older version of NW.JS so I'm suspecting that it was causing some conflicts when the game is running stand-alone on itch. I will try and fix up the Full-Screen difference between the two versions soon. I just wanted to see if I was on the right track in diagnosing/fixing the issue. Any other issues please let me know!
Definitely on the right track! Improvements for sure, the FPS is still choppy when outdoors (seems to be fine when going into the rum hut in the starter area) but a lot more playable now, doesnt outright affect gameplay but i thought it was worth mentioning, there's still a big fps drop at the start when you're getting hints.