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Introduce yourself! Sticky

A topic by tesselode created Nov 30, 2015 Views: 174,744 Replies: 2,644
Viewing posts 1,532 to 1,543 of 1,553 · Previous page · First page
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Hello everyone! 

It is good to see so many people here earnestly following their hearts and pursing their creative whims and dreams so authentically!

I am WraithGlade, an ex-AAA game developer who originally got into the game industry right out of college after much effort and good fortune only to have what I thought would be my big break in life turn into one of the worst times in my life due to toxic office politics and difficulties in adjusting to that even despite much effort. I got along well with most everyone there (as usual for me anywhere), but it only takes a few people and/or bad circumstances to make for a bad environment, especially for use sensitive creative types. 

I don't really want to talk about that job though. It was also about a decade ago (a long time and I want to move on). Suffice to say, a combination of (1) the residual effects of that toxicity at what I had thought would be my dream job crushed much of my creative spirit and (2) my own personal counterproductively overbearing tendencies towards perfectionism and analysis paralysis and second guessing things (especially language and tool choices) together have led me to struggle with a miserable creative mental block that has lasted me about a decade, preventing me from actually making games despite it being the central desire of my life for almost my whole life (I'm in my 30s) and something I've sacrificed a lot for and invested a lot of time and expenses in. I've spent literally years just endless making rationalizations for endlessly messing around with obscure languages and tools and reading tons of programming tutorial books endlessly month after month and yet not doing hardly anything real.

I am recently trying to make a big push to finally overcome those mental blocks and fulfill my potential and life responsibilities better!

I feel like I have been waiting a whole decade for my life to even begin, and that has been more frustrating than I can even ever find words to describe. Years ago, I sacrificed essentially all other aspects of my life in anticipation of game dev, yet it blew up in my face instead due to the AAA job and I want more than anything to finally be able to move on from that and start living again. I went from graduating near the top of my class and being hired at a higher position than I applied for at the AAA job (because they were so impressed in the interview) to being unable to function creatively at all with respect to game dev for most of the past whole decade.

I am essentially "your friendly neighborhood traumatized AAA game developer" in a nutshell.

I wish for all of you a much better game dev journey than the painful one that I have walked.

Feel free to say hi or ask a question if you want to know a bit more about something in game dev and I may be able to answer. I am rusty and partially creatively dysfunctional, but I still have learned a lot over the years and I want other people not have to suffer as I did and hence it is important to me to be supportive of other people.

Likewise, I hope that when I am finally able to overcome my creative mental block and release a real project that the good people of Itch will prove to be a wholesome community to share that with so that I can at long last mend the bad mental associations that have loomed over my mind since the dark times of my experiences in AAA and of my resignation from there and the myriad stresses since then.

Most importantly though, as always, I am wishing all here a wonderful creative journey and equally wonderful lives.

May brighter horizons and sustainable creativity await us all!

Thank you for reading and have a great day/night. 

(PS: Sorry if I am long-winded. I am notably verbose in my natural speech pattern.)

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Hello, sorry you had such a bad experience, hope you find your creative spark!

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Thanks Lost Soul! I appreciate the sentiment and well wishes! 😄

I'll be nice if you'll be nice to me. 

Despite most people's immediate concern, I don't in fact hold an automatic prejudice or reserve pre-conceived notions of people that are unlike me. If you want to get to know me better, I would advise you be the most yourself possible. Given TOS and other circumstances I'm sure we can abide by. 

That being said, I tend to be really up front about a lot of things. 

I hope.  

don't plead. 

Let's make games 

live our dreams.

Hello, just making an introduction post. I'm a big fan of the site, lots of great games on here. Not a developer myself, just a game player, I wouldn't know much about the developing side of things. I have enjoyed sifting through the pages on the site though, seen some great material. If I can help out in any kind of way then don't hesitate to contact me. Have a good day and good luck.

Deleted 7 days ago
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Sorry, I don't use Google Play or Apple, I only play Windows PC games. If you had a PC version then I'd love to give the game a try. I followed the project on kickstarter though and will look into it launch day to see what it says. Regards and good luck with the project.

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Okay no problem we will probably do the game on PC too next ! Thanks for followed us 🙏🏼

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same here whenever I look for games it's for a windows machine although  I used to do some linux gaming as well, so there is some market for it. 

Okay i take note

Hello there! I am a Scratch(Turbowarp actually) user that currently work on String, a 2D shooter game.

I've work on this for about 2 years, so wish me good luck on this!

Youtube: Here

Bilibili(Main): Here

Good luck, man! Scratch was my introduction to game dev : )

Thank you!

Voice Actor Here!

Ahoy hoy, I am aspiring Voice Actor with 1 credit so far ( Forever Yours, The Devil) and am looking for more opportunities to show my skills and add to my portfolio.

if you are looking for a voice actor for your Game Jam please contact me through discord 

Discord - dr.corneliuspisspantsd.d.s.

hi its me, the 963,982,923,456,711,216,963,982,923,456,711,216,963,982,923,456,711,216,963,982,923,456,711,216,963,982,923,456,711,216,963,982,923,456,711,216,963,982,923,456,711,216,963,982,923,456,711,216,963,982,923,456,711,216,963,982,923,456,711,216,963,982,923,456,711,216,963,982,923,456,711,216,963,982,923,456,711,216,963,982,923,456,711,216... guy, i wanted to say i have no darn clue why i sent that but i did 

Looks like I never stopped here to introduce myself when I created my account.

I hope everyone is doing well. I'm Joe, I've been on and off developing games since 2012, I have tried and failed for many years to make cool 3D experiences in Unity and Unreal, and am slowly realizing 2D might be my fate. I love 3D, shooters, action games, and namely open world RPGs, but in all my years the complexities of 3D development is just so challenging to get working correctly. I have a lot more fun with 2D and find that the development time of everything gets cut down to a fraction of what it would take to get anything in 3D working, so atleast for the time being I think I'll be fine working on 2D projects and UI only projects (think of cookie clicker, i guess it's technically 2D), I've participated in a few game jams on here in the short time I've been on itch, it's a lot of fun and a cool way to work on projects that I otherwise would have never been making. I strive to be active on here and become a part of the itch community, I'm certified in python programming, so I try to help pygame devs troubleshoot (even though i can barely help myself *see my profile for a pygame project that i can't get packaged into an .exe*), I also am into PC building, cyber security, GameMaker is an engine I spend a lot of time in, I toy with Unity but can never seem to get it to work how I want it to.

Anyway, I've been aware of itch for years and finally decided to come join and have some fun with y'all.

Have a great day, I'll see y'all around!

Hello, I am Jay... Lots of love from India to all the Gamerz and Developers.

Hello fellas! Would love to have some nerdy talks here...

hi

(1 edit)

Market

Hi  my name is Frans and I am an aspiring game developer. I know pixel art and have been working on a game werfast.

This game; minigame i want to create will be a tactical coop defense horror game. with 4-6 players local play which takes place with some kind of zombie/mutant enemies to infest the whole city.

Gameplay:

1-6 players coop defend against horde/wave attacks. each player play as s soldier to arm themselves with different small arms.: assault rifle,pistol,grenade launcher,grenade etc.

   In the fight they will also customize themself with different gear like plate carrier to reduce damage.

The team structure

1 Art director and level design

6-10 pixel artist

1 marker

1 programmer.

time frame: 2-3month (can be prolonged)

   It will be marketed on steam and each of the team will receive the same amount of share for the profit!


here is my game plan for this project.

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