The concept of the game is very cool, I completed the 2 first stages.
I think the wall jumping and dashing mechanics were a bit rigid. Some improvements in this features would make the gameplay more dynamic.
Criteria | Rank | Score* | Raw Score |
Is the graphics 1 bit? | #101 | 4.900 | 4.900 |
Art | #138 | 3.300 | 3.300 |
Theme | #197 | 3.100 | 3.100 |
Overall | #212 | 3.100 | 3.100 |
Originality | #216 | 2.900 | 2.900 |
Music | #222 | 2.300 | 2.300 |
Gameplay | #286 | 2.100 | 2.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
The concept of the game is very cool, I completed the 2 first stages.
I think the wall jumping and dashing mechanics were a bit rigid. Some improvements in this features would make the gameplay more dynamic.
I like the graphics, but I have to admit, I couldn't quite get the hang of the controls.
The mechanics and controls are quite unique! I admittedly struggled a bit with mastering it but I do think it adds to the learning curve of the game. Good job!
I liked the art and was very much looking forward to see how this would go as it reminded me a lot of Super Meat Boy, but the controls are just a bit too frustrating to get used to :/
Fun idea, just needs a bit of work on the controls!
Nice opportunity for testing platforming ideas using a prefab project as a base.
As magn said, it would be better for the player to get used to the basic movement mechanics gradually. It took me a couple of tries to go through the first platforms and get a grasp of the movement. But I managed to complete the first level. I got a chuckle at the end with the time counter stating "Time: Some time for sure".
cheers!
Nice opportunity for testing platforming ideas using a prefab project as a base.
As magn said, it would be better for the player to get used to the basic movement mechanics gradually. It took me a couple of tries to go through the first platforms and get a grasp of the movement. But I managed to complete the first level. I got a chuckle at the end with the time counter stating "Time: Some time for sure".
cheers!
Cute animations! The controls are hard to grasp and I did not get anywhere. Probably you should make the beginning of the game easier. Polishing the controls is also highly recommended, especially the wall jumping.
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