I had a lot of fun with this game! Admittedly at first I wasn't sure how to progress or get better at the game, but once I figured out the strategy for winning, the game became really fun and mind boggling. Good job!
newexp
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This game is quite fun! I especially like the behavior of the other ships, as they make the game quite challenging.
One thing though is that when using the arrow keys, it seems to also move the scrollbar of my browser outside of the game. Fortunately though I was able to use the WASD keys just fine for movement.
This is a really nice game! I was able to get a high score of 1,762,308.
I do agree that maybe you can add more levels to the game to make it even more fun. Another idea I have is that you can make it endless, so the pattern of dots become harder as you clear each level to the point that it is very difficult. But as of now, the game is still really cool!
This is a simple but fun game! It reminds me of classic Gameboy/NES platformers where the objective is simple (To get to the end) but the process to get there is fun. I do think the game can be zoomed out a bit as there are times where I run into an enemy because I didn't have time to react, but I guess that also adds to the game's difficulty. Good job!
I think this is a pretty simple but neat game! One thing though is that at times it can take a while to build up goal as the enemies don't come near enough for the tower to shoot at them, so maybe in the future you can add more enemy types that move near the player rather than shoot from a distance. But overall this is a neat game!
The game accurately captures the feel of classic video games, all the way down to the simple but iconic music and sounds the game has haha! I feel like maybe there could be more of an indicator for how much health I currently have, and furthermore a way for me to deal with enemy attacks. But overall, I think this game does well at what it sets out to do!
I love the visual style and aesthetic of the game, and I think the concept is quite interesting! I think there are times where I find it hard to do the task since the game could sometimes be unresponsive, but that also might be an issue on my end or on the web deployment. I still enjoyed the game and I do agree that this has potential for expansion!
I think the game overall reminds me of older computer games for MS-DOS, with how simple but detailed the graphics are and how the game takes a unique spin on a familiar gameplay loop. I did struggle a bit with powering up the ball, so maybe some more handholding from the game on how to tell if my ball is powering up could help make it clearer. Overall though, this was still a fun experience!
The game has a very interesting artstyle with a very simple and easy to get premise! I think the difficulty can be toned down a bit, as I think the shakiness of the camera alongside the difficulty of the controls can make things very difficult to get into especially at the beginning, and maybe a score system can also be implemented to give a clearer sense of progression. But overall, it was fun playing through the game, and I also think it can be quite relaxing!
I like the aesthetic of the game as well as the tone shift later on. I do agree with others though that the player can be a bit slidey at times, and combined with the fact that the pets can sometimes overlap with one another it makes it hard to interact with them for feeding and stuff. But beyond that, I still had an enjoyable experience!
This game was really fun and enjoyable to master! The music especially was good, and the general melody was catchy enough that it worked well even with the genre changes.
At most, I think the approach circle for the notes can be in a different color as I felt like at times the circle tends to blend in with the background, thus becoming hard to read. But despite that, I was still able to play well and I even reached rank 5!
This game really reminded me of the flash era, where games were very simple but also had a lot of replayability. What made it very replayable was the upgrade feature, which lets me buy different weapon types and armor which I can use in subsequent runs (my fave weapon btw is the shotgun, it's so good).
I do think however that the color of the background and the objects on the screen can be adjusted a bit, as at times the objects can blend in and become hard to see because of the background. Overall though, I still enjoyed the game, and I am glad I was able to get a high score of 2,913 on it!
This reminded me of those old difficult platformers back in the Adobe flash days and I think this game captures that era really well! I think the slipperyness of the player can be toned down a bit as it made some parts of the stage very difficult, but I also think it adds to the difficulty of the game as well so still good!
I think you really nailed the NES style with this game, from the art and sound effects to the simple yet addictive gameplay. In terms of the shooting, I get that it might be difficult to keep clicking the left mouse button a lot to take down the enemies as it could get painful on the index finger, and it might help if the enemies had less health. But I do get why the shots are limited to one per press, and it still led to a challenging yet fun game overall!