Play weird little game
A Skyscraper Sinking Into a Sea of Ghosts's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Is the graphics 1 bit? | #1 | 5.000 | 5.000 |
Originality | #3 | 4.556 | 4.556 |
Art | #12 | 4.333 | 4.333 |
Overall | #90 | 3.685 | 3.685 |
Theme | #121 | 3.556 | 3.556 |
Music | #213 | 2.444 | 2.444 |
Gameplay | #267 | 2.222 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Although not really sure about the objective of the game. But I like the combination of jenga and story.
Very interesting! A _much_ different vibe from many other entries. I see you also made heavy use of dithering as I did with my project! Your resulting art style is very classic and clean.
Just so I understand the goal, is it to carefully eliminate the rooms/blocks so that you can give the ghosts their rest? I tried speed-running the game afterwards by randomly choosing floors and the tower fell over without a game over screen -- so perhaps it is not mean to be played quickly! haha
Thanks for the feedback!
This game was based on some physical solo-journaling games played with a real jenga tower. These tend to be slow and contemplative, so I deliberately left the goal of the game vague. There are multiple endings depending on your actions, but there is no "good" or "bad" ending.
Unfortunately, there are bugs when it's played too fast. I determine the state of a block to see if it's clickable, but this can get confused if the block is still in motion.
I'll check out your game. I had a lot of fun with the dithering!
Really, really thoughtful and cool. I love projects like this that are reflective and contemplative. I believe I saw some typos and some symbols did not load in properly, so I would maybe go back and check that if you plan on expanding this further, but otherwise very nice project!
Very interesting concept. It feels tactile and soothing to play.
Didn't understand the concept, but played around a bit
Strange but wouldn’t really call it a game. Felt more like an interactive piece. I really like the art, though.