Sorry about the mix up, we had some of the info on a few of our Itch game pages backwards, you should be able to access everything from the bundle now.
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I think so far my highest overall rated game for the jam, very well done with a lot of interesting room designs and solid overall concept. I like the background story element and it feels like a Spelunky-lite game. The changing music was a nice touch and the designs in the walls of the rooms spelling out words/drawings was really cool to see, an absolute banger of an entry.
IGN 10/10 - IT'S OKAY
- + Gorgeous details
- + Lots of rooms
- - Too much water
- - Too many rooms
A fun Paperboy kind of game with some light survival mechanics.
I like that you can choose when to stop whenever you want to and the fact that there are so many little items to find scattered all over the world. Zooming in/out is a neat additional but it is very fast and allows you to zoom out seemingly forever, causing the screen to get all glitchy. The ghosts also don't feel like much of a threat when using vehicles, but otherwise a solid entry and I like the concept!
This is a really cool puzzle game and reminds me a lot of puzzles you would find on a newspaper or in a riddle book. It's light-hearted and easy to get into, but I think some of the word pairings don't end up working super well, compared to other words on the board.
Other than that I really liked it!
It's pretty difficult to tell whats going on and it might be bugged for me as the flashlight doesn't do anything other than shoot a ball forward and when the bar runs out I can still use it perfectly fine.
From the screenshots it looks like I should be able to shoot the walls and see where things are but it doesn't do that and I'm just left it pitch black. I like the concept and would like to try it again if this is fixed.
I liked the game a lot, but I wanted to like it more. It looks very nice and for the most part feels good, but every so often it would feel like inputs would drop (this could be a webGL related issue) and the tolerances of spikes seems both really tight at times and also really loose. The third screen alone took me a while to figure out because of that and I think a more gradual difficulty curve overall could help out.
ALL of that being said however I did like it. The visuals, music, and sound effects are all very well done and when it feels good it feels VERY good and is a really solid platformer. I also really like the idea of having a gun that is used for additional momentum and it gives the player a lot of freedom mid-air.
I like the idea a lot and the actual platforming feels really solid, it actually reminds me of a couple of other games in this jam that remove the ability to use basic actions, but that said it is still well done here and I think the levels utilize them in a solid way. I wish there were a few more levels though!
I like the overall aesthetic a lot and its a nice cute game. Making the ghost go away seems a little random and sometimes they will leave almost immediately and other times they will hang around and try to steal the heart for well over a minute so I'm not sure if I'm missing something there. In any case it's a solid little game and well done!
This is a really good Binding of Isaac kind-of game, a bit more enemy variety would defiantly help. I also had a problem where I kept getting stuck on the doorways corners when entering a room and would get hit, but maybe that;s just me being bad. In any case it was a fun little play-through with good art and music!
Very well done simulation, the inputs felt like they made sense and the terminal was well integrated. As some others have said I o wish there was more of a challenge but that is far from being a massive issue, empire building games like this are always a nice find and I could see a full scale iteration of this working really well!
Interesting idea for a little twin-stick shooter, I wish you could hold more than 1 bubble at a time because rushing to get one when multiple enemies spawn feels very rushed. It could also do with some music, but overall not bad at all and it is certainly original! (There was a lack of Berserk in the game though so 0/10)
Pretty fun short game, it gives a lot of choices in weapons to use and the concept of getting rid of weapons to move faster is neat. The shotgun absolutely DESTROYS though and you can safely get rid of every other weapon for it and finish the game pretty quickly. Overall fun though and it feels good to play!
This is a very pretty game and makes use of the theme well. The controls felt a little odd to get used to though and I wish there was mouse support. It also for whatever reason opens up my SteamVR every-time I launch the game. Other than that though its a solid turn based game with a lot of variety!