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Up and Away's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Is the graphics 1 bit? | #1 | 5.000 | 5.000 |
Art | #11 | 4.556 | 4.556 |
Overall | #27 | 3.963 | 3.963 |
Gameplay | #34 | 3.667 | 3.667 |
Originality | #40 | 4.000 | 4.000 |
Theme | #59 | 3.667 | 3.667 |
Music | #142 | 2.889 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please enter your nicknames in discord and the nicknames of your teammates.
fredyfazbear, axle16
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Comments
After an hour of much trial and error, I finally figured out how to get the wrench! Then immediately missed a jump and fell into the water :-(
It's a bit brutal how long you have to wait if you die, but there's such a strong vibe here. The sound design is amazing. Definitely want to get to the end and save everyone.
Pretty cool concept. Feels kind of like a story-based speedrunning game, except for the parts where you have to wait for the water to rise. Love the different characters and the worldbuilding with them.
Lots of inconsistent input lag for me, making the elevator climb super rough sometimes. Probably just an issue with my device. But I eventually made it. Now I just have to do it once I have the wrench while outrunning the flood, haha.
I SAVED EVERYONE!! Except it didn't count me saving Sorrel for some reason, even though I totally did... (Made a longer comment on the game's main page.)
Wow! There is a lot of details here. You really worked hard.
Sadly, I got stuck in boxes, lol. I will return to this game!
I love the theme, and the aesthetic of the game. I got a little stuck on the elevator, then figured out the hidden step, but was overtaken by the rising water. Definitely coming back!
I'm impressed by the level of detail in this game, especially considering it was made for a game jam. However I got stuck after the elevator and couldn't find what to do. I'm sure that's on me. It might be that you need to find the items and give them to the corresponding NPCs. Also I appreciate the NPCs wandering around, whenever I got lost, I found it helpful to just follow one. Overall it was an enjoyable experience.