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Colors For The Void's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #31 | 3.418 | 3.625 |
Theme | #46 | 3.300 | 3.500 |
Originality | #50 | 3.418 | 3.625 |
Overall | #59 | 3.319 | 3.521 |
Art | #69 | 2.828 | 3.000 |
Gameplay | #72 | 2.711 | 2.875 |
Is the graphics 1 bit? | #73 | 4.243 | 4.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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NovanMK2
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Comments
I agree the movement is maybe too slow compared to the distances you have to travel, I like how the new rooms pop in and the music is great !
the puzzles were a bit easy so i often felt like i was fighting with slow movement, but the color changing idea was super cool to see implemented. however, i feel like the door sprite should've probably been something else if it was hungering for a color to help with clarity for what to do in a room, as sometimes it's a box on a tile which activates the door and sometimes it's a color, so something to visually distinguish between which the player should be focusing on, especially in rooms that throw everything at you would've been helpful. also i noticed the sprites jittering while moving boxes around, i had a similar issue in my game but i was able to fix it. we both used godot so likely the same thing would work. let me know if you'd like any advice on that!
Great game, I really liked the atmosphere. Glad you could participated! ;)
Love this game, one of my favorite submissions! Great work
Nice puzzle game. It is simple to grasp, and the art included is nice. I like how the game is seamless from room to room. I made it pretty far, but I encountered a bug that wouldn't let me progress. I interacted with the door that wanted the color purple while I was in purple. This somehow caused the game to freeze. Overall, this was a good entry.
Thank you for the comment! I have fixed the issue. Sadly it was reintroduced the other day when I fixed adding resets to the box puzzles. Hopefully you get to try it again!
Making a puzzle gaming where you use color pallete switching to solve puzzle is an extremely smart take on the theme! I love the idea, I just kinda wish there was a way to reset a level or prevent yourself from getting softlocked after pushing the box into the wall. The movement of the character was also a bit lacking, they felt a bit slow despite the fact the game demands you to walk so much.
I added a fix that allows you to reset the boxes by pressing R. Thanks for the comment!
great music and art but the box got stuck in the wall
Congrats for finishing the game!
I would love to be able to run in this game (that Void guy wanted me to run a good mile!), but otherwise you nicely combined changing palettes with puzzles.