Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

The Radioactive Adventures of TimView game page

Tim needs to consume goop!
Submitted by Sandeep Nambiar (@_sandeepnambiar) — 12 hours, 6 minutes before the deadline
Add to collection

Play game

The Radioactive Adventures of Tim's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#53.5003.500
Sound#143.1673.167
Graphics#153.4173.417
Overall#153.4793.479
Creativity#203.0833.083
Bitness (is the game 1bit?)#224.3754.375
Use of Theme(s) (does the game have reflections, radioactivity, and/or dragons?)#233.3333.333

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I really dug this game. Awesome platforming elements, fun wacky idea. High marks from me good sir!

Submitted (1 edit)

Good sound, good music, good art; it's good. 

The only real mechanical issue I noticed is that the horizontal platform moves faster than Tim for some reason, so when he's being carried along he can sometimes just fall off.

Edit: forgot to mention the EXCELLENT level design, best part for me personally.

Your music was awesome, it made me feel so happy!  The game was very intuitive. The games art was very nice. The game was one-bit. You player movement felt awesome. The game was not that creative, but everything else made up for it. A very minor thing is that music was not smooth between main menu scene and the game game. The game did not do awesome in the theme category. All I noticed is that the coins had a radioactive symbol on it. Overall strong entry, fantastic job, and keep it up!

Submitted

A simple platformer.
I did'nt figure out how it met the theme.
Good art and some mechanics like the screen shake , particles after the enemy is dead were good.

Submitted

Nice, got all the Goops. I would add "W" for jump as well

Submitted

I really like the art its very cute!

Submitted

Very satisfying, the player controls felt really good and smooth and the art was good too 

Submitted

Short and satisfying, I really liked the visuals.  A pretty solid entry overall.

Submitted

Cool! Nice art and tileset, good juicy feeling and screen shakes etc, really adds to the game. The levels seem like a lot of effort went into designing them with thoughtful checkpoints and obstacles. Nice game!

Submitted

Nice platformer!

Sometimes the character does not line up well with the moving platforms, but the overall gameplay feels nice. Well done :)

Submitted

The game really looks great! Great progression through the whole game with good placement of checkpoints. The title screen is really cool too.

For some reason sound didn't work on chrome here though.

Developer

Thank you for the feedback! The problem with chrome might be because I am using an alpha version of Unity. I'll investigate! Thanks!

Submitted

Great entry. Had a nice difficulty curve, nice artwork. Could maybe have done with some chunkier lines but you can only expect so much from a 3 day jam. Good choice of music too.

Developer

This is my first time with pixel art! I am glad you liked it. And thank you for the advice! 

Submitted(+1)

Really loved the game. The graphics, animations are on point, and the music really fits the overall aesthetics of the game.

Submitted(+1)

Great little game! A couple small bugs, like when the counter gets above 20 it doesn't format well to the box like it used too, and the carrying of the player with the moving platforms could have been smoother, and I think the background could have used a bit more clutter (I know its hard in one bit) but I think overall the game was very well put together! Congrats on submitting!

Developer

Thank you for the feedback! The UI was a last minute addition, and a bad one at that :P The moving platforms is something I am still trying to figure out. It should have _just_ worked with rigidbody physics but apparently not.