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A jam submission

Defuse BombView game page

Cut wires in correct order in time or EXPLODE!
Submitted by Spacemad (@spacetail) — 29 days, 7 hours before the deadline
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Defuse Bomb's itch.io page

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Comments

Submitted(+1)

Amazing polish the sound and vibe looks like a mini-game of an good old AAA Game <3

Love it!

Submitted(+1)

Fun and very well polished.

Submitted(+1)

I diffused the bomb!  Good game. 

Submitted

Feels like a polished mini game you would find on a AAA title hidden some where as an easter egg

Submitted

cool game, i love the colorss

Fun game. I do wish there was some "Hard Mode" with 6 wires or something because it's a bit easy and when you get it you really want more (guess that's the problem with a 20 second game jam, lol). Hope you add more in the future!

Developer

Interesting idea with 6 wires, but I’m not sure about how its easy to make for player to cut a wire in that window. So now its 4, and cutting exact wire can be not easy; and if its 6 or more, that area will be more packed and player cuts will be even less precise.

Thank you for the feedback.

Submitted

I like it. One of my ideas was a bomb defusal game but I couldn't think of fun game mechanics to go along with it. Took me few tries to understand what exactly I'm supposed to do but once I got it it's fun. It's sometimes hard to cut at the exact time, especially without the cutter slowdown (it may feel like a powerup instead of a negative bonus). Similarly -10 second penalty seems to harsh because it pretty much means game over.

Developer

Yeah maybe. I was thinking that its doable to track 4 wires for 20 seconds, actually only 3 because last one will be obvious. The idea was to force track wires instead of spamming the “cut”. Again, that’s the idea. Was it achieved? I guess not so much :) If penalty is low – it encourages spamming; if high – it makes any mistake more deadly. Not sure where is golden middle ground.

About 10 seconds penalty. I played with 5 seconds, and it felt like you just spam and 8/10 times you win, so i tried to address that with this change.

Thank you for the feedback! :)

Developer

Known issue

In Safari 18.1, macOS, the game screen is empty – please try in different browser (in Chrome works fine).