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A jam submission

Don't overworkView game page

Submitted by wantear — 18 hours, 10 minutes before the deadline
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Don't overwork's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#13.6673.667
Sound#13.6673.667
Fun#13.1673.167
90s#12.8332.833
Graphics#13.6673.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • i got past the code room but couldn't figure out how to get past the next bit so maybe that could be a little more clear, and the creepy music gets a little bit repetitive, but otherwise good job.

Did you, or anyone on your team, use AI to generate any aspect of this game?
No.

Did you work on this solo or as a team? What was your team size?
Solo.

(OPTIONAL) Who worked on this game besides you?
Just me.

Did you start on your submission early ?
No.

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Comments

Jam Judge(+1)

i got past the code room but couldn't figure out how to get past the next bit so maybe that could be a little more clear, but otherwise good job.

Developer(+1)

Thanks for playing! To pass the next room, you have to find new paths by passing the previous ones. That is, when you reach a dead end, you need to turn back and a new path will appear there.

Submitted(+3)

I had a fun time playing this game but I couldn't get past the point where I had to put the code into the computer. As @KunstSchmid mentioned, the code puzzle is too vague to solve.

Developer(+1)

Thanks for the feedback! Glad it was fun to play. Perhaps to solve the puzzle I should have added some sort of clue somewhere on the wall.

Submitted

Just found the code on the 'pit walls'. I guess I didn't look enough

Submitted (1 edit) (+3)

Had lots of fun with this one, the appearing doors we’re very fun to experience. The computer code puzzle was vague in terms of which orders to put the numbers in. Glad you included checkpoints for each room.

Developer(+1)

Thanks for the review. Glad you liked it! Yeah, I guess I should have drawn some sort of arrow so the player could understand the order of the numbers.