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Knights in the Round's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #47 | 3.750 | 3.750 |
Roguelikeness | #57 | 3.750 | 3.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike or a roguelite?
Yes
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Comments
It's a unique take on roguelikes, with a billiard table as the arena. I liked the strategy of staying out of a direct line of sight to the enemy in the hopes they'd bounce harmlessly off a bumper, though sometimes they'd surprise me with a ricochet. I like how it plays with the concept of what a roguelike is and can be.
Interesting solution with the mechanics!
But temp is too slow. Wouldn't it be better not to wait so long between characters moves?
Great game! Loved the various items and enemies. It would be nice if the combat was more quick overall. Adding additional items and characters would also add replayability.
This is a really fun game! I love the character portraits, reminded me of Warcraft 2 :) The billiards/pool style combat is so original and works really well in a Rogue-like, combat always felt important and with a satisfying amount of luck involved. I liked the risk/reward of barrelling towards several enemies hoping to score a few hits. The power-ups between levels added to the gameplay in interesting ways, and were a nice hat-tip to classic Rogue-like/dungeon-crawling gameplay. A few text pop-ups for damage would be nice and maybe some more sound effects and music, but other than great, great presentation and awesome gameplay. Great stuff!
Bouncy little physics combat game with some minor strategy involved.
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