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A jam submission

Horde SurvivorsView game page

Survive the Horde and grab the Amulet of Yendor!
Submitted by PTrefall — 2 days, 21 hours before the deadline
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Horde Survivors's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#373.8643.864
Roguelikeness#793.5003.500

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Successful or Incomplete?

Success

Did development of the game take place during the 7DRL Challenge week?

Yes

Is your game a roguelike or a roguelite?

Yes

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Comments

Submitted(+1)

Great reimaging of VS as a turn based game.  Knowing exactly when your weapons will fire adds an interesting layer of more granular decision making too.  The balance felt a bit skewed towards the ranged attacks in the Jam version, but I like all the different weapons available.  Also at least 1 point in hoarder felt mandatory with how small the base pick up range was and how quickly the enemies pile up on the xp.  Still really fun though and looking forward to trying the new version. 

Developer(+1)

Thank you!

Yes, the pickup circle is deliberately very small without investing into the Ability, but maybe a tad bit too small, as you have to quite accurately stand on top of something to pick it up!

I must admit that I'm surprised that a turn based variant even works. I would have expected that the loss of urgency in movement and twitch mechanics is kind of what makes VS work so well, but seems like it's more about positioning and trying to stay on top of the progression curve, which is kind of what roguelikes is all about!

The crowd control you get with the fireball is pretty much the most powerful in the game right now I think, because its so strong for positioning. I'll add more alternative positioning abilities in the near future. I have some ideas!

Version 1.5 adds so much new stuff that it's quite a lot deeper and more complex than 1.1 that I submitted for 7DRL, and will need some time to mature and balance, but 1.5.2 right now is probably the best version of the game so far, and kind of shows the direction the game is heading in.

Super happy to hear you had fun!

(+1)

Fun game! Once I got the hang of it and understood that I could move around to different areas and find things I was able to get a lot farther.

Developer

Thank you! I'm glad to hear it! New version just dropped with some huge changes ;-)

Submitted(+1)

Really fun! I liked exploring and how the map felt like there was content to find

Developer

Thank you!

Submitted(+1)

Great game. I've only tried the archer and wizard so far. I will need to try some of the others.

Developer

Thank you! New version should come out tomorrow with some big additions 😉

Submitted(+1)

Awesome RL take on Vampire Survivors. Definitely one of my favs!

Developer

Thanks a lot lunar-wire!

Submitted(+1)

Very cool! I spent quite a lot of time playing it! My biggest problem with it is the animation speed, which is too slow in my opinion. But really fun game!

Developer(+1)

Thanks Naruvan! I'll try to work on improving that! Thanks for the feedback ;-)

Developer

The latest version (1.3) now animate twice as fast, I hope that makes the game more enjoyable for you ;-)

Submitted(+1)

Vampire Survivors as a RL! Great work. Very fun. Tile positioning was a little wonky and the knockback on some things like fireball threw my character off alignment but cool entry!

Developer

Haha thanks man! Yes, I opted out of movement on a grid and just made it physics based to get that Vampire Survivors authentic push where monsters will pile up and push each other (and you). I'm super happy to hear that you found it fun!