Loved the visuals, nice concept well-executed. Reminded me of the Atari 2600 ADVENTURE -- high praise, I loved that game. I got pretty far, through three or four doors.
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Sentinal of Cyrux's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Roguelikeness | #20 | 4.250 | 4.250 |
Overall | #66 | 3.417 | 3.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Did development of the game take place during the 7DRL Challenge week?
Is your game a roguelike or a roguelite?
Comments
The visuals and style are beautiful. The spells were cool but I always needed more mana. I think some quick smooth movement from tile to tile would add a lot. Great Jam with good replayability!
I love 2D sprites in 3D environments. In that regard Sentinal of Cyrux definitely did not disappoint! It felt very satisfying to use the fire spell around multiple enemies. Solid entry to the jam!
I love the visuals and atmosphere ... just from looking at the screenshots.
Unfortunately, tried running three times in (Chrome) browser and when clicking start it crashed badly. Had to kill Chrome processes.
:-( And I'm on Mac, download does not work.
Sorry to hear you ran into this issue :( I tried it on a Mac with Firefox and can confirm that the browser freezes up when loading the 3D scene. Also seems to happen on another of my browser games. I have a hunch that I should have exported from Godot using GLES2 not GLES3.. Something I will definitely look into. Thanks for the feedback and glad that you like the visuals!
Hey, good job! The visuals are great and it was a good choice of theme. Probably not relevant now, but due to perspective, I would recommend most navigation to be north-sided, where you can have a bit more FOV.
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