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A jam submission

Mines SweeperView game page

Minesweeper meets dungeon crawling
Submitted by orion_black (@orion_black) — 6 hours, 47 minutes before the deadline
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Mines Sweeper's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#213.7143.714
Roguelikeness#224.0004.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Successful or Incomplete?

Success

Did development of the game take place during the 7DRL Challenge week?

Yes

Is your game a roguelike?

Yes

Turn-based

Yes

Roguelike Elements
The game uses, to some degree, most roguelike elements from most definitions. The levels are generated randomly in such a way that requires you to develop a form of mastery needed to succeed.

Screenshots

Yes

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Comments

Submitted

I think the game is hard on the easy mode and I consider myself a minesweeper fan :D I fancy the idea but I did not make it past first level. I find it a little bit tedious how long it takes to clear a level but otherwise, the ability system is nice and art style + animation is great.

Submitted(+1)

I really like this: an interesting take on Minesweeper.

Submitted(+1)

This is a fun idea. Took me a few tries to get the hang of it, but kept me coming back to try again. Well done :)

Submitted(+1)

It's  a cool game, but I couldn't tell how I was supposed to finish a level. I think I found all the treasure (there weren't any gaps in my treasure icons) but when I stepped onto the door it just played a sound. I could only just keep finding monsters and there wasn't enough health to finish them all of.

Developer

You need to collect a number of keys to open the door. You get them by defeating all the big orange monsters(Migtheys). I'll explain it more explicitly in the description.