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A jam submission

DrealityView game page

A puzzle game that wishes it was a lot more than it is.
Submitted by Hyeve — 12 hours, 17 minutes before the deadline
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Dreality's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#1113.6923.692
Presentation#1174.1924.192
Overall#1233.8463.846
Originality#2273.6543.654

Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What do you like about your game?
The Vibes :) And the FMV shader backgrounds, though I've done many better ones on Shadertoy.

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Comments

Viewing comments 25 to 21 of 25 · Next page · Last page
Submitted

this was such a pleasant puzzle game to go through! love this "go"-esque gameplay loop of having to flipping pieces to black with some pieces having different modifiers, made for some really interesting puzzles! the level design is so simple and elegant, allows for your brain to just kind of take all the information you need and piece them together into creating a nice flow state of flipping piece after piece! the act of just flipping itself is satisfying, seeing how the level unfolds before as you play and discovering which pieces get affected by the aberration pieces (which is also a really neat mechanic) created a lot of cool mental note-taking moment for me personally!

the visuals on display are incredible! the foreground elements have this very communicative simplicity to it that a puzzle game needs to allow players to not feel overwhelmed and easily digest the information before them. the UI with the lined borders and the retry and menu buttons also feel simplistic yet stylized in its layout, really feels natural to the game's framing without feeling intrusive to the actual view of the puzzles. then there's that fantastic background visual, it looks absolutely gorgeous! im talking about both in the title screen and in the actual game itself, the 3D elements with blur create this sort of fuzzy dream-like feel, which is appropriate given the game's name xd. the audio and background music also elevate this dream-like atmosphere to the next level, really tying the whole thing together well!

this was really great, could see this being a really fun mobile game to casual play while hanging outside! great work!

Submitted (1 edit)

A nice puzzle game and very well presented.

I did find it quite easy for the first 20 or so levels, it seemed that as long as you make the tiles black that have shapes in, you can always just mop up the other tiles individually afterwards, so it wasn't a big challenge. Up until the levels where most (if not all) the tiles are special. then it started becoming more of a challenge :)

I enjoyed playing it and it's a really nice puzzle game idea - great job!

Submitted

Me with monkey brain enjoyed this puzzle. Good stuff.

Submitted

A nice little puzzle/"remember what does what" game with a twist. Well done! :)

Submitted

Puzzles like this aren't just hard to solve- they're tricky to design well, and you did a great job. I was totally enraptured up until around 18 when I had to stop to eat dinner. Simple presentation but works in the games favour as it doesn't get to crowded, shame you were limited by the web build for your visuals but I found it a nice meditative experience. I really appreciate that the aberrant tiles still had set tiles that they changed, meaning it was still a puzzle game with a definitive answer. I actually took the longest to solve the 'traditional' level though xD.

Viewing comments 25 to 21 of 25 · Next page · Last page