Great work getting a custom engine written during the jam :) The micro gameplay loop of shooting feels pretty solid so some extension with more of a macro loop could make this great since it already feels really good. Awesome to see Rust too! I've been messing around with a custom engine in Odin, but fell back on Python + Raylib which is my go to for this jam :P -- excited to see where this one can go though, the visuals have a great vibe. Nice job!
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DOOMolish's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #264 | 3.182 | 3.375 |
Presentation | #310 | 3.536 | 3.750 |
Overall | #373 | 3.182 | 3.375 |
Originality | #529 | 2.828 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
I made this game with my custom Vulkan-rust engine as a way to motivate myself to stop procrasinating on engine work. I'm happy that the game functions at all
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