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A jam submission

Doom and RedemptionView game page

Submitted by Champpeace
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Doom and Redemption's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#42.5002.500
Audio#52.5002.500
Theme#52.7002.700
Fun#61.6001.600
Overall#62.3252.325

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you/your team create all the assets?
All mine, even the audio this time. Except font which is foss pixel operators.

How does your game fit the theme?
You play as the new Devil, whose job it is to make clients of the Underworld good enough beings to make it to Heaven - in the next life (of theirs)

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Comments

(1 edit) (+1)

barely any buttons seemed to do anything?

i'm confused what am i even supposed to do in this game

custom ui textures are simple and quick to implement and would definitely add a lot to the feel and look of the game

also needs a proper tutorial and maybe more and clear buttons

Developer

The game has a proper tutorial that is 100% implemented. Except for the part where Skelly starts on line 25/26, says line 25 again, and then says 26 and then stops because I forgot to set it back to 0 after testing that part.

UI textures just ran out of time... and hover tooltips were supposed to help but that probably failed to be implemented.

Host(+1)

Well the game is kinda broken and I didn't really know what to do

(+1)

I have no idea how to play.

Submitted(+1)

I can tell the game has some mechanics, I just have no clue how to do anything with them. I just pressed random buttons on my keyboard and I saw a couple of screens and a percentage on the trojan horse thing. The skelly wasn't of much help either, it just left me even more confused.

Developer (1 edit)

Skelly was accidentally left on line 24 of his 26 line tutorial for the final build... he explains everything you need to know but you only got the latter part of the soul mechanics from him

And some of those buttons are broken

Surprised clicking the Gods did something, I thought I had failed to implement that

(never again shall I be unprepared to deal with Sudden Onset Homework)