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What Sprouts in the Dark's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Characterization | #18 | 3.893 | 3.893 |
Overall | #29 | 3.714 | 3.714 |
Atmosphere | #32 | 4.071 | 4.071 |
Overall | #33 | 3.542 | 3.542 |
Emotional Engagement | #34 | 3.214 | 3.214 |
Lasting Impression | #37 | 3.464 | 3.464 |
Mental Engagement | #67 | 2.893 | 2.893 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The art is very pretty. The colour palette is especially nice. And of all the games of the jam that I've played so far, this is the one with the most narratively impactful choices. It's a bit short, but I replayed a couple times to get all three endings, which balances is out a bit. The characterization of the cat/player character is really good as well. A solid game overall!
It's a very strong style game, but I like it very much, and the narrative perspective of Cat gives me a very different experience,nice job!
Thank you so much!!
Very nice game! The art and ambience are very nice, and it's always fun to play as a cat. I did notice some technical issues, though, particularly with variables saving.
I noticed when I replayed a second time, all the things id done in the first playthrough carried over. But at the same time there are checks that seem to ignore my choices even on the same playthrough. It let me cut up the little mushroom multiple times, for instance.
More importantly, it was impossible for me to progress because every time I entered the hallway the same conversation would start, so my options were limited. I couldn't get an item I needed for the other ending.
Super useful feedback, thank you!!
(Just fixed the replay issue, and will address the smaller checks in a later update. Thanks again!!)
**spoilers**
The way you used mushrooms in the first room to give a sense of time passing with your actions was cool. Reminds me of old infocom text adventures where time passes and events change, feels really immersive to me, and not something you see a lot in these games. Loved the ambiguous morality of wiping out a sentient race and that you got to choose at the end. (long live our mighty fungal overlords). All around awesome!
Thank you so much for playing, and for the kind words!
(And I'm counting being mentioned in the same sentence as infocom as a personal victory, even if it's just a tangential mention!)
hahaha great response, thanks
Pretty funny writing that portraits very well a cat’s point of view of its world, and what humans mean to it.
The illustrations are very good, but it would have been great to see them larger to appreciate all the details.
Thank you!!