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A jam submission

Tower of AsciimonvoView game page

Trash and unfinished
Submitted by Tomodev — 1 day, 13 hours before the deadline
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Tower of Asciimonvo's itch.io page

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Comments

Submitted

Ran it on linux. It works fine, even handles the terminal window resize (if you resize before launch). 

It's rough, and clearly a very early prototype, but I like it. Seems like a lot of though went into mapgen, and it works. Maps are fairly interesting, did not encounter any rooms not connected to the dungeon itself. I like the usage of different glyphs for different wall types, even if it's just cosmetic (and even if I have no idea what they're supposed to mean).

I think this can turn into a good nethack-like. Hopefully you'll keep working on this!

Submitted

-Booted up exe just fine, using cmd on Win10.

-Very bare bones for a roguelike, but I had some fun reading the room descriptions. 

-I was slain by two enemies on one turn, it gave me two game over notifications. Also, pretty funny how it announces no loot dropped from my dead self.


-Played a little more, but not too much to say.

Not sure if you were continuing this, but if so that's cool. Always like me a good ol roguelike.

Submitted(+1)

Works on linux

Movement speed depends on my keyboard settings

I think I went up and down a staircase or something, and now the wall collision does not align with the wall visuals at all. Its like I'm on one floor but see another floor.

sefualt after going up and down some more floors after being in this glitch state

Developer

Thank you, I know what causes the Bug, but haven't gotten around to fixing it yet.

Will do so now.

Submitted

Happy to report that the provided ToA.exe does in fact work and no thrice-cursed make install was necessary :)
Although, a one liner for g++/mingw would probably work fine and save the headaches.

The colors are hard to read on my machine.  Maybe this is not intended behavior from your screenshot.

Developer

Interesting to see that it does work, altho with bad colors and wrong Symbols on Windows it seems.

Submitted

Probably an encoding issue, it might look fine on other machines.  

i am envious. did you just boot the .exe? i got a bunch of .dll errors when i tried it.

Submitted

I ran it from the command line, but that's it.  Shrug

(2 edits)

edit:

i messed around with it some more. turns out i didn't have g++ on this OS. oops

unfortunately, this next step is i think no longer up to me. looks like there's something missing.

------------------

good Evening / Morning.

i'm not a CLI expert but i tried my best. i have choco which lets me (just like) make game, but i get an error on make

maybe it's something obvious, but i tried my best to get it running and couldn't.  i also get the same error message when doing make game-win. 

if you have any ideas, shoot them my way because i do want to see what wonders await me in the Tower.

sorry

Developer

If you're on windows, try make game-win.

Otherwise, you're probably stuck waiting until I fix the Windows build, so probably next DD.

At least at that Point there should be something to do in it.

sadly, make game-win yields the same results. i will be awaiting the next build with unmatched anticipation. sorry i couldn't get it working.

(1 edit)

luckily for me, i grabbed a random linux user and i'm draggin him and the inner council to stream the game for me and act as my eyes and hands

https://files.catbox.moe/ho786z.mp4

these are the results. note that we couldn't see anything but the CLI window when recording

Developer(+1)

Thank you, this works about as well as on my Machine.

I'll try and get more Content in as soon as possible.