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A jam submission

Vanquish All InvadersView game page

Submission to AI and Games 2022 Game Jam
Submitted by LuckyNumber8 โ€” 33 seconds before the deadline
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Vanquish All Invaders's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#243.0093.250
Fun#262.7002.917
Overall#292.7773.000
Originality#332.6232.833

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

You have my admiration for creating a RTS for a jam! :) Obviously there are some things to improve, but it's a very well done job for a week, congratulations!

Developer(+1)

Thank you for trying my game out and for the kind comments. I really appreciate it! 

Submitted(+1)

It's good to see an RTS game in this jam! I really like the presentation even if it's not that original. As someone mentioned, it feels a bit slow and the selected units are not clearly recognizable. I think with a little polishing it can be a really cute game!

Developer

Thank you for taking the time to play my game! I'm glad you liked it and I really appreciate the feedback. 

Submitted(+1)

Charming little RTS game, I liked it a lot! As someone else mentioned, It feels a bit slow and it would be really helpful if there would be an icon for selected units, but besides that I really liked it!

Developer

Thank you for playing my game! I appreciate the kind comments and feedback. 

Submitted(+1)

I love to see an RTS game! I like that gameplay is pretty simple, and I found that there are definite advantages to using the different unit types. Nice Job!

Developer

Thank you for the kind comments, I'm glad you enjoyed it!

Submitted(+1)

Finally a RTS game in this jam! I'm not sure why the unit will not move there even though I have left-clicked and right-clicked to do so. Seems like you can't lose the game and I find it very funny when the opponent's melee units attacking my melee units but they be like stuck and keep being attacked forever until they are all dead.

Developer(+1)

Haha yeah the unit AI is kinda wonky, didn't have enough time to iron out the bugs. Thanks for playing my game and I appreciate the feed back. 

Submitted(+2)

Ayyy we're the two members of the "submitted at the literal last minute" club ๐ŸŽ‰ A couple of usability tweaks would make this game feel far better:

  • Everything feels so slow: characters running, moving the map, it's all pretty sluggish.
  • If you click on a button to spawn someone and then click a different button, it spawns the character at that point underneath the UI. I was confused as to where my units were spawning until I moved the camera to see.
  • I can't tell who I currently have selected. An icon above their head, for example, would help that a lot.

Cute little RTS game ๐Ÿ™‚

Developer(+2)

Haha thanks! ya I had some issues with my unity webgl build and had to rebuild it last minute. 

Thanks for playing it, and I definitely appreciate the feedback.