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A jam submission

Dark Fog HorrorView game page

Submitted by Ngong2000 — 6 hours, 45 minutes before the deadline
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Dark Fog Horror's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#342.4573.250
Fun#371.9842.625
Originality#382.1732.875
Overall#392.2052.917

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I don't like to admit it, but that super fast weird black fog thing kept me on the edge running to the safe point like crazy ^^ Good work!

Submitted(+1)

I liked this one a lot! It has a few flaws, but it's short and simpel and gets its point accross. I also like the lightning a lot. Some smaller improvements I would suggest: Some of the text is under the fog, making it unreadable. The buttons are also over the ending text and blocking it. And I would also suggest to make the opening skippable, as it can get annoying having to sit through them when restarting the game and also adding a quit button/key, because otherwise you have to open the task manager to quit the game in full screen mode. But again, overall I really liked this!

Developer (1 edit)

Can you show me how the buttons are showing on top of the ending text, or maybe can try to reproduce the steps of triggering it? Because I didn't get this issue at my side before submitting my entry. Yeah, there are some stuff that should be done before submitting, sadly that I'm quite a bit busy to design and finalize my game due to my internship.

Thanks for your feedback on this and I appreciate it!

Submitted(+1)

It seems I can't make a screenshot, but I guess I figured out the problem: Since the game is still running with the end text, the player can still die and you get the buttons on the text. I hope that's helpful!

Submitted(+1)

Really creapy, but I didn't really get the safe square idea.. should it really drop FPS? Or my computer was unable to keep up with something?

Congrats, it's a really cool job.

Developer

Yes, that square area is intended for setting the target fps to a lower amount when entered, I do that because of the weird dream I had before, which I was armed with a weapon and being outside of the large house become so laggy that anomaly didn't catch up, but when going inside of the house, that anomaly was so fast that I didn't get enough to react and it charged at me so that I woke up and almost screamed.

Appreciate your comment on this!

Submitted(+1)

I'm a fan of the nice pixel art, and I liked the background music, it really helped set the creepy nightmare-like tone for the game. Nice job!

Developer

To be honest, the only pixel art drawn by me is the taser-alike weapon and the game implementation is done by me, others are basically taken and used from other sources.

Still, I appreciate your comment on this, thanks!

Submitted(+1)

Its a perfect theme for this time of year. The presentation is great and the lighting and shadow effects really help set the mood.

Developer(+1)

Really appreciated your comment on this, thanks!