I really enjoyed the concept on this game. I had some trouble playing it since it was lagging like crazy on my computer. I don't know why, but my PC just really hasn't liked any of the Unreal Engine games in this jam that I've tried so far, so I think the issue is on my end. According to my task manager this was using 100% of my GPU, lol.
Play game
Copycat Survivors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2 | 4.005 | 4.200 |
Overall | #6 | 3.623 | 3.800 |
Presentation | #10 | 3.623 | 3.800 |
Originality | #15 | 3.242 | 3.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement AI in your game?
The game's enemies, the rats, navigate using flow field pathfinding. The cats use a behaviour tree for their dynamic functionality. The cats mutating system is inspired by evolutionary computation.
If Generative AI tools were employed, how did you use them in your game?
We did not use them
What game engine is your game built in?
Unreal
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