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Copycat Survivors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2 | 4.005 | 4.200 |
Overall | #6 | 3.623 | 3.800 |
Presentation | #10 | 3.623 | 3.800 |
Originality | #15 | 3.242 | 3.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement AI in your game?
The game's enemies, the rats, navigate using flow field pathfinding. The cats use a behaviour tree for their dynamic functionality. The cats mutating system is inspired by evolutionary computation.
If Generative AI tools were employed, how did you use them in your game?
We did not use them
What game engine is your game built in?
Unreal
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Comments
I really enjoyed the concept on this game. I had some trouble playing it since it was lagging like crazy on my computer. I don't know why, but my PC just really hasn't liked any of the Unreal Engine games in this jam that I've tried so far, so I think the issue is on my end. According to my task manager this was using 100% of my GPU, lol.
Cool concept, I love directing the cats with the laser :) For my second round, I just only kept duplicating the cats, I ended up with a bunch of em, that was really fun
Fun! I didn't understand that I was guiding the cats with the cursor, learned that from one of the comments here, but had fun running around collecting gems. Very juicy audio, gave good feedback. The level up screen was a bit too much information overload for me personally but a nice concept!
Really cool, vampire survivor meets dna cloned cats lol. Interesting take on the genre for sure! I didnt know what I was doing though till I read the comment below me and then I went back and played it. Very cool! It maybe needs a quick tutorial text telling you how to play within the game. That would help onboard new users.
What a neat concept of using a laser to control cats! You also got a good vibe going with the retro music. Really stressful to see so many rats approach, good thing all my cats protected me :D