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Neon of the dark Realm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #23 | 4.070 | 4.070 |
Fun | #36 | 3.648 | 3.648 |
Visuals | #54 | 3.732 | 3.732 |
Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I know there are tips in the game but you need to find them so I think you should have a sonar. This gives players the ability to see where to go rather than exploring endlessly in a huge map. The concept is really cool with the neon theme. Good job with the game!
thanks for the feedback, and a sonar is definitely in the works, is one of the things that makes a submarine cool, we have some cool ideas to work with the sonar, thanks a lot for the suggestion and for playing our game!
Interesting theme makes good use of neon by taking it towards sea creatures, it is not carried by the conventional as it is neon
thanks a lot we are fans of the deep ocean creatures so we though could be a natural fit the theme, thanks a lot for your kind words!
Its very funny, I lovely the theme!
Thanks Adicafri!
Nice game! At first it triggered my thalassophobia (fear of deep water) haha but soon I felt the game very relaxing and meditative. Technically speaking you did wonders, in terms of particles, animations and surfaces. Also, it was one the most creative takes on the neon theme from the jam. Congrats!
Your kind words means a lot to us, we really appreciate it :) we expend most of the time building the atmosphere, and we are glad to hear that we were able to connect in that part with the players, it really means a lot to us!
excelente juego, espero pronto la actualización para ir de explorador... la dinámica es adictiva y te hace ir por más especies!
Gracias ADN un placer que hayas jugado y terminado nuestro juego!
Very unique game! I didn't realize at first you had to click on the button in the menu bar to capture creatures at first.
yeah we need to work to comunicate better the game mechanics, thanks a lot for playing our game!
Thanks a lot for all the good feedback, we will consider about enabling arrow keys, happy whales is something in our list definitely, about the real information on the creatures it was planned but canned at the end because of the time constrains, about the areas we would make the world feel very big thats why we wanted to be able to explore any part of the ocean and find species everywhere, but we failed to complete the full list of creatures planned, but we will add those and a lot of more things to do after the jam, thanks a lot for the feedback!
I loved the animation! it was really fun
Thank you very much Rubi!! We're glad you liked the game!
Felicidades!! Excelente trabajo
Thanks a lot Casandra, we are glad that you tried and liked our game!
The sound design and atmosphere of this game were both great! It felt relaxing and I really enjoyed the vibe. The movement did feel a bit too slow for me though, and it felt like a lot of aimlessly drifting around in empty water. It’s a cool concept and with some tweaks I feel like it would be something I’d genuinely enjoy playing. Very well made game, great work!
Thanks a lot for the feedback we definitely need to help the player go deeper and to know where to go we will keep working on the atmosphere and the things you can do in the water, thanks a lot!
really original, but in moments i feel lost, dont know where to go to find another species
the idea is to just keep going down, but you are right we need to create a way to make the player want to go down, following something, thanks a lot for the feedback
I really enjoyed the fact that the light patterns also create music, and I loved the atmosphere/color scheme overall... I tend to like exploration-style games so I may be a bit biased.
However, I'm a bit of a slow-reader so I'd really like to be able to have a bit more time before the instructions disappear, hahah.
P.S.: Benji seemed to like the music as well.
Thanks a lot to you and benji for the review, we are working on a lot of stuff, and we definitely need to tweak a lot of stuff, specially the explaining of the controls and mechanics!, thanks a lot for the review!
I really lliked it!
thanks army! Glad you liked our game
I really liked how atmospheric it was, even with the cartoonish graphics - although that might just be my own fear of the deep ocean. I don't know if it was intended to be at all spooky, but I definitely got a bit creeped out as I went deeper, especially at one point when I tried to rise, and realized that there was a ceiling and escape from the depths wouldn't be as simple as "go up".
So you went very deep in the ocean :), we realize that for a lot of people deep ocean is scary, for us is fascinating and intriguin, we wanted to create the atmosphere of the unknow whatever that means to everyone :) glad You noticed the small details we worked to create it thanks for your comment!
I really liked how you had a bit of variety in the mini games. Aside from just the memory game, there was also the one on holding down the arrows. I enjoyed the sound design overall. Definitely got the submarine vibe with the gentle beeping rhythm of the background. Felt like I was under the sea with the muted music. I did feel the mini game sounds were a little jarring and loud when contrasted with the soft ambient music so maybe there is some sound balancing that could be done to make the effect noises not too jarring. One little quality of life thing is that when the same symbol is shown for the memory pattern, I could only tell it was the same symbol because the sound beeped twice. If someone is hard of hearing or playing without the sound, I think it would be hard to play the memory game because of that. I think a visual indicator would be nice at that point. I loved how large the map seemed. It really felt like a deep ocean that I could go exploring in. It was nice after periods of what seemed like emptiness to suddenly start seeing the glowing fish. Wonderful mood shift as you get deeper and deeper into the ocean and how the areas started getting darker. There's some really nice ambience there! Really cool to see the neon theme used underwater rather than in a cityscape. Nice work on your submission!
Thanks a lot for the very detailed description of what you saw in our game, this kind of stuff really makes us smile and feel that we have a good idea here worth expanding, thanks alot also for all the feedback, we definitely need to adjust the minigame sounds better, and about when the same symbols is shown twice you are totally right we need to make it more evident visually that will make it more inclusive we are 100% doing that part, thanks a lot for all your feedback and kind words!
It´s a great game! I enjoy to play a lot !
Thanks a lot Roberto! we are glad you like it!
For starters i liked the ambient music! it gave me a calm feeling. Telling me that there is no rush to do anything.
I did though think that to capture these creatures was a bit tedious, or not tedious but maybe too many steps before you get them.
I liked the sound memorization part and the press directions in the correct order part! But maybe use them separately as their own parts beofre capturing the creature? and not to combine all of them in one capture..maybe use the directional things for one type of creature and the sound part another or something. And also the sound effects are tad too loud! :)
Other than that i liked the depth, athmosphere and the exploration in general. And nice graphics too! :) really cool! A relaxing game!
Thanks for you feedback we planned to add more kind of minigames to capture the creatures so maybe we can have a better balance between them, we are glad that you liked the atmosphere was the thing that we worked the most, thanks a lot for your review!
Beautiful game! I loved the puzzles, they can create really pretty melodies.
Thank you very much Coumarin, we really love that you've notice that the bioluminescent patrons can produce melodies as well. We really appreciate your commentary, glad you liked it!