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A jam submission

NOTALONE: THRICEDView game page

Autumn 2021 Lisp Game Jam Entry
Submitted by borodust — 3 minutes, 9 seconds before the deadline
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NOTALONE: THRICED's itch.io page

Results

CriteriaRankScore*Raw Score
Entertainment - How enjoyable/replayable is it?#53.3373.500
Presentation - How does it look/feel?#63.9094.100
Overall#73.4323.600
Creativity - How original is the idea?#93.0513.200

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Windows build very helpful! Thanks for getting it working! Liked the bold menu design with unexpected buttons ("FLEE" indeed!).... Definitely the right time of year for this creepy game.

Submitted(+1)

Oh, man! Like music and that creepy light thing. Definetely want something like steam audio support for sound raytracing-ish, it can help to figure out where sound is vertically.

Submitted

Unfortunately I couldn’t get it running. I lack AVX instructions on my laptop and lack a sound device on attempting to use a remote device :(

Submitted(+1)

I get the following error when I run the AppImage on Ubuntu 20.04:

debugger invoked on a CFFI:LOAD-FOREIGN-LIBRARY-ERROR in thread
#<THREAD "main thread" RUNNING {1005F48103}>:
  Unable to load foreign library (LIBSKIA.CLAWED.SO-559).
  Error opening shared object "/tmp/.mount_notalo20M8zc/usr/lib/libskia.clawed.so":
  libOpenGL.so.0: cannot open shared object file: No such file or directory.
Type HELP for debugger help, or (SB-EXT:EXIT) to exit from SBCL.
restarts (invokable by number or by possibly-abbreviated name):
  0: [RETRY    ] Try loading the foreign library again.
  1: [USE-VALUE] Use another library instead.
  2: [ABORT    ] Exit from the current thread.
(CFFI::FL-ERROR "Unable to load foreign library (~A).~%  ~A" #:LIBSKIA.CLAWED.SO-559 "Error opening shared object \"/tmp/.mount_notalo20M8zc/usr/lib/libskia.clawed.so\":
  libOpenGL.so.0: cannot open shared object file: No such file or directory.")
   error finding frame source: Bogus form-number: the source file has probably
                               changed too much to cope with.
   source: NIL
0]
Developer

You can install `libopengl0` for it to work. I'll probably relink it into old-school libGL.

Submitted(+1)

Thank you, that did the trick! This game is challenging. The best score I could get was 10 before something snuck up on me while I was shooting something else or I narrowly missed a shot. The flashlight effect is cool and so is the particle effect when you shoot.

Developer

Yeah, I think I could have done it less hardcore. My max score is 31, and it's probably because i've got lucky :D

Developer (1 edit)

Windows build with black screen issue fixed: https://github.com/borodust/notalone-thriced/releases/download/v1.0.1/notalone-t...

Submitted(+1)

Never walk backwards! You're likely to be eaten by a grue.

Submitted(+1)

Wow, that is addictive.

Excellent music, the controls are super responsive and the aesthetic is really coherent.

Great job.

(1 edit) (+1)

Oh man,  how cool. I had a similar idea with light and light cones but it was way to late for me to start ... Will study your code. Congrats on finishing!!!

I can't run the precompiled binary nor the appimage nor quickloading from source. Same error on all:

fatal error encountered in SBCL pid 522156 tid 522170:
Unhandled SIGILL at 0x7f77aa185a20.

ldb backtrace shows

ldb> ba
Backtrace: 0: fp=0x1 pc=0x7f77aa185a20 Foreign function _ZN5utils2io7ostream6BufferC1Ev
Developer

Does your CPU support AVX instructions? SIGILL is often thrown when unsupported CPU instruction reached.

(+1)

Nope. It's an old laptop (Intel 4415U). Mystery solved then :D

> grep -i avx /proc/cpuinfo
>
Submitted(+1)

Very eerie! Love the atmosphere, nothing like turning around and seeing a swarm of creatures emerging from the dark.

Developer

Win10 build came in a couple minutes late, but if you feel like checking it out anyway, here is the link: https://github.com/borodust/notalone-thriced/releases/download/v1.0.0/notalone-t...

Developer

Some might see a black screen while music is playing upon game start with this win build. I found what's the issue was. I'll post a link to fixed build a bit later.