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Glockenball's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Entertainment - how enjoyable is it? | #8 | 3.402 | 4.167 |
Creativity - how original is the idea? | #8 | 3.402 | 4.167 |
Overall | #10 | 3.266 | 4.000 |
Presentation - how does it look/feel? | #15 | 2.994 | 3.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Awesome. Few of the balls overflowed the left edge during the first game. When playing for the second time, it freezed for a second and didn't shift the bells. Anyway, it's fun. Managed to do 21 645 points ^^
yes, I keep insisting to have ball edge interactions be proper bounding-box collisions instead of a simple bounds check. Since the bb is only 1 pixel on the left if the balls move too fast they sometimes pass over the bb without triggering the collision code. I also observed freezing, in particular when having to play several sounds at the same time. Either a raylib issue or something in the FFI perhaps? Thanks for playing and great highscore.
Wow this is so much fun and captivating to play! Only managed to get 3689 points :)
Got 6369 points!
a true master ;)
nice concept but hard to beat first level of bells
Nice concept! And it also works as a random music generator, it could be nice to be able to replay past "creations".
I like this idea! Thanks for playing