Play game
THAT'S NOT A COLLECTIBLE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #5 | 4.067 | 4.067 |
Innovation | #5 | 3.733 | 3.733 |
Overall | #5 | 3.627 | 3.627 |
Art Style | #7 | 3.867 | 3.867 |
Fun | #10 | 3.267 | 3.267 |
Sound Design | #12 | 3.200 | 3.200 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Love the art style/pixel art, controls and gameplay were smooth and nice to use. Writing was funny. Was a little unclear what exactly I was supposed to be doing due to the random presence of a rock with eyeballs. But other than that, enjoyed it.
Only thing I would add is a bit more guidance for the player, but it's a small gripe for a game jam game. Great work!
Interesting game. I liked the idea of having to find the correct item (collectible), and being punished for getting it wrong.
I waited for hours but couldn’t find the human. 😞 I saw the cloud, but it escaped. 😔 : BTW love the concept, art and sound :)
Great take on the theme, and for having a game that plays on mobile too!
Loved the names for all the "items" super funny!
I really the concept.
The visual were nice, the presentation was good and the music fit very well!
Good job!
i enjoyed murdering the humans :3
Cute and cozy. I had fun. ^_^ Good twist on the theme. Art and music very nice also. I got two different endings. Was there a 3rd "correct one"?
Pretty cool experience, really liked the art and general vibe. I liked the multiple endings too, a neat twist.
(Maybe a minor bug? Might have just been for me, but I found that the music only started once I moved the camera.)
Very nice idea!The game feels great and fun.
The art and sounds create a strange atmosphere I really liked !I would prefer to move the cam with WASD or when the cursor touch the border of the screen instead of spaming the mouse wheel button but its a detail, a short game that effectively implements the theme. I can imagine the game becoming a narrative game / ARG
I love the art style, the music, how the theme was implemented! I think the player hand is too big and covers things you need to look at. Making it smaller will also show where you are grabbing better. Other than that, I enjoyed it!
I actually really enjoyed this one and love the art. I hope you consider making more things to grab. I think of it like a playable wheres Waldo with cute art!