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A jam submission

THAT'S NOT A COLLECTIBLEView game page

Logic's overtime job
Submitted by TeamMur, Alpatyk — 4 hours, 27 minutes before the deadline
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THAT'S NOT A COLLECTIBLE's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#54.0674.067
Innovation#53.7333.733
Overall#53.6273.627
Art Style#73.8673.867
Fun#103.2673.267
Sound Design#123.2003.200

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Host

Love the art style/pixel art, controls and gameplay were smooth and nice to use. Writing was funny. Was a little unclear what exactly I was supposed to be doing due to the random presence of a rock with eyeballs. But other than that, enjoyed it.

Only thing I would add is a bit more guidance for the player, but it's a small gripe for a game jam game. Great work!

Submitted

Interesting game. I liked the idea of having to find the correct item (collectible), and being punished for getting it wrong.

Submitted (3 edits)

I waited for hours but couldn’t find the human. 😞 I saw the cloud, but it escaped. 😔 : BTW love the concept, art and sound :)

Submitted

Great take on the theme, and for having a game that plays on mobile too!

Loved the names for all the "items" super funny!

Submitted

I really the concept.

The visual were nice, the presentation was good and the music fit very well!

Good job!

Submitted

i enjoyed murdering the humans :3

Submitted

Cute and cozy. I had fun. ^_^ Good twist on the theme. Art and music very nice also. I got two different endings. Was there a 3rd "correct one"?

Submitted

Pretty cool experience, really liked the art and general vibe. I liked the multiple endings too, a neat twist.

(Maybe a minor bug? Might have just been for me, but I found that the music only started once I moved the camera.)

Submitted

Very nice idea!The game feels great and fun.

Submitted

The art and sounds create a strange atmosphere I really liked !I would prefer to move the cam with WASD or when the cursor touch the border of the screen instead of spaming the mouse wheel button but its a detail, a short game that effectively implements the theme. I can imagine the game becoming a narrative game / ARG

Submitted

I love the art style, the music, how the theme was implemented! I think the player hand is too big and covers things you need to look at. Making it smaller will also show where you are grabbing better. Other than that, I enjoyed it!

Submitted

I actually really enjoyed this one and love the art. I hope you consider making more things to grab. I think of it like a playable wheres Waldo with cute art!