Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Market MischiefView game page

Game Jam "Legal Crimes" Subumission - Market Mischief
Submitted by Codu — 54 minutes, 6 seconds before the deadline
Add to collection

Play game

Market Mischief's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity and Theme#53.8243.824
Visuals and Sound#63.7653.765
Overall#63.4513.451
Fun#112.7652.765

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+2)

Love the concept & art work looks great! Really good job making this in such a short time :]

tysm <333

Submitted(+2)

The game is funny, I was hoping for a few easter eggs but maybe I just didn't find them. 

Love to put water melons into the freezer and the ice cream with the bread.

We wanted to add some easter eggs but we couldn't due to time constraits

Submitted(+2)

great creation of the theme, a huge amount of work on the assets, just the game is quite long in terms of gameplay. overall team play well

Thank you so much!!!
We took our time on the assets and it paid off!!

Submitted(+2)

Amazing simple game, perfect game for this game jam

Submitted(+2)

I love what you did with the theme. Placing items on random shelves and watermelons into the freezers is definitely a crime against humanity, but somehow legal. Good job!

Tyty!!!
We had other ideas such as cutting lines, eating grapes, etc.

Submitted(+2)

Nice art and godDANG that song goes so hard.

Submitted(+2)

Cool game with good controls and decent polish.  I liked all the art.

Tysm!!!

Bruno and me did spend some sleepless nights working on the assets <3

Submitted(+2)

A fun little mischievous adventure. The assets were nice and the UI sounds were good. Got a score of 38 on my first play.

Ty for playing!
We have more mechanics in mind but due to time constraits we couldnt implement them :(