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Switchy the Salamander's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #79 | 3.846 | 3.846 |
Fun | #255 | 2.769 | 2.769 |
Originality | #329 | 2.692 | 2.692 |
Presentation (graphics, audio) | #331 | 2.615 | 2.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
The primary mechanic of my game is flipping a switch to go between two different dimensions, one is red and the other is blue. This represents the theme of Mode in that these dimensions are two different modes that the world is in. Platforms and obstacles that are present in one mode are not present in the other, so the player must figure out which mode to switch to in order to progress and finish the game.
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Comments
I liked switching the state. Was super short.
Short, but well put together. A fully fleshed out game of this could be fun. The platform challenge at the end was well thought out and just challenging enough to be fun. The character looks silly, but in a good way, and the pixel art for all of the different types of trees really stand out! Keep making games!
Great job! There's a lot of things I liked about this. The switch mechanic was great, both for its fulfillment of the theme, mode, but also as a creative and fun way to make the levels interesting and challenging. I also love the character design of the protagonist and I love the speed at which he runs. I feel like many platformers have slower movement where you aim for precision jumps and careful movements, but in this game you can let loose and sprint through which was quite exciting. Nice work!
Fun game! Obviously a bit short, but definitely has room for some interesting growth! As karmyuh below me said, it might benefit from some coyote frames to make the jumps a bit less harsh, but besides that this is a good proof of concept!
Great game , you can make the level longer and maybe use coyote time for jumps , keep working on it!
Good game with a fun retro art style and soundtrack. Keep at it! Also, was the salamander's name Barney?
A good start! Lots of potential if you were to continue working on it.
Thank you for the feedback! I would definitely like to add more to it at some point.
Overall the gameplay was pretty fun, the last part of the level was a fun challenge and a cool solution, but too short lived!
Also I think something was wrong with the parallax effect, it was a little hard to look at.
Thanks for the feedback!
Love that you play as a salamander! The idea is neat. I just wish that it was more than 1 level long haha
Thanks!
my biggest issue with this game is that it ends too soon.
Thank you for the feedback!
I like the mechanic. The part where you leap-of-faith hit the switch is a satisfying moment.
Thanks for the feedback!